Daggerfall Unity
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JayH2971

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JayH2971

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3 comments

  1. DeonDF
    DeonDF
    • supporter
    • 10 kudos
    This is great for all companion mods that make them into a monster faction that basically "infights" dungeons. Now they can help you with bosses and quest monsters!
  2. peridorabletastic
    peridorabletastic
    • supporter
    • 0 kudos
    Cool idea, I haven't tried it yet but I am installing it into my game. I use your no rush main quest mod as well and I was wondering if it'd be possible to combine the two mods, adding the functionality of this mod to the quest changes in the other.
    1. JayH2971
      JayH2971
      • premium
      • 32 kudos
      It can be done, and it would just be a matter of splicing the relevant parts from each quest into one combined file for each quest. That's a lot of work, and though it isn't hard, it is copious. I'm sure one of those coding wizards could come up with a Python script or something that sees what's different in each file, and then merges them into a new version.

      If anyone wants to do that kind of work, let me know!