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JehutySpeaks

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6 comments

  1. mrbalthazr
    mrbalthazr
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    I dont have this mod but even without it my quest monsters *always* get killed by other monsters in the dungeon before I find them. 
    1. CosmicInvestigator
      CosmicInvestigator
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      Late reply, I know, but for anyone looking at this in the future - Language Skills Overhaul apparently does that
    2. JehutySpeaks
      JehutySpeaks
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      • 48 kudos
      Yes, thank you for mentioning this. I have it reported as bug on LSO: https://www.nexusmods.com/daggerfallunity/mods/257?tab=bugs
  2. DeonDF
    DeonDF
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    • 15 kudos
    This is great for all companion mods that make them into a monster faction that basically "infights" dungeons. Now they can help you with bosses and quest monsters!
  3. peridorabletastic
    peridorabletastic
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    Cool idea, I haven't tried it yet but I am installing it into my game. I use your no rush main quest mod as well and I was wondering if it'd be possible to combine the two mods, adding the functionality of this mod to the quest changes in the other.
    1. JehutySpeaks
      JehutySpeaks
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      It can be done, and it would just be a matter of splicing the relevant parts from each quest into one combined file for each quest. That's a lot of work, and though it isn't hard, it is copious. I'm sure one of those coding wizards could come up with a Python script or something that sees what's different in each file, and then merges them into a new version.

      If anyone wants to do that kind of work, let me know!