0 of 0

File information

Last updated

Original upload

Created by

Ralzar

Uploaded by

Ralzar

Virus scan

Some manually verified files

Tags for this mod

13 comments

  1. DarkDragon
    DarkDragon
    • member
    • 8 kudos
    The description says this is compatible with DREAM, however when I load it alongside DREAM - Textures -- regardless of what settings I choose in this mod, the only texture ever displayed is DREAM's standard starry teleporter. I can't get lava or other textures to load, including the bricked up exit for non-active ones.

    I've tried having your mod override DREAM as well as vice-versa and have the same result.

    If i disable DREAM - Textures, this mod works.
  2. BuzzWhiteyear
    BuzzWhiteyear
    • member
    • 0 kudos
    FYI for users of both, this conflicts with Parallax Dungeon Doors, causing crypt exits to revert to vanilla graphics. Disabling the "Replace Red Brick Textures" setting resolves the conflict
     
    EDIT: loading RBR after Parallax allows both to function properly, please disregard
  3. ForestBoyGamer
    ForestBoyGamer
    • member
    • 11 kudos
    Doesn't seem to be working in the lastest version (DFU v1.1.1)
    Just gives me the black screen on load issue when i save in dungeons or when i try starting a new game with "start in dungeon" enabled
    1. Ralzar
      Ralzar
      • premium
      • 51 kudos
      Works fine for me and I have not gotten any other complaints. The bug is likely caused by another mod you are running that is breaking this mod.
    2. culculhen
      culculhen
      • member
      • 0 kudos
      I had the same problem, it's the Handpainted model replacements that's breaking your mod. It's got pretty things but it seems to cause problems with a few things, and one of them is your mod.
    3. ForestBoyGamer
      ForestBoyGamer
      • member
      • 11 kudos
      For real?
      That's such a strange conflict. I wonder why.
  4. spoonsandvich
    spoonsandvich
    • member
    • 14 kudos
    btw the red brick texture still applies on the map renders
  5. anyia141
    anyia141
    • member
    • 0 kudos
    Thanks for that mod!

    Is there a lore reason for the portal to be red bricks?
    1. Ralzar
      Ralzar
      • premium
      • 51 kudos
      Nope. Most likely Bethesda simply did not have time to make a teleporter sprite.
    2. aristidetorchia717
      aristidetorchia717
      • BANNED
      • 13 kudos
      Find that one a little hard to believe, seeing as they could have used any piece of night sky texture or something similar they have already had at hand.

      Seem to me it may have had to do with some idea of hidden portals, prompting players to explore and nudge at things to find secrets, like with hidden doors.
  6. ASphincterSaysWhat
    ASphincterSaysWhat
    • member
    • 43 kudos
    This definitely help distinguish teleporters from dead ends.  Thanks!
  7. LetsGetRandyBaby
    LetsGetRandyBaby
    • member
    • 12 kudos
    looks great with the lava and bricked up exit!
  8. Radrishal
    Radrishal
    • supporter
    • 1 kudos
    Damn I was wondering why some portals woudn't work. Explains a lot! Thanks!