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  1. Cliffworms
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    Version 1.2.2 released


    • Added compatiblity with Daggerfall Expanded Textures 1.0.0 and later versions.

    Daggerfall Expanded Textures (DET) was recently updated to 1.0.0 with its main change being renaming the texture IDs. This was made because it was discovered that textures with numbers prior to 1024 could cause issues with areas not loading when fast travelling. This update also resulted in several mods that used DET's pre 1.0.0 update to break cities that had DET's textures, including this one. 

    Note that while I updated all of my mods to use DET 1.0.0, other mods that didn't update require DET Legacy, available from the mod's download page in the optional files. If you previously downloaded DET Legacy, keep it. 

    Cheers!
  2. Wird97
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    Hey! Would it be possible to get an update to the android version to make it compatible with the latest DET version? 
    1. Cliffworms
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      Hi! The Android version hasn't been updated yet. It takes more time as I don't have an Android device to test it.
  3. LooksTooWorried
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    The mod currently prevents me from entering the temple in Tuntower in Daggerfall. It just says 'This house has nothing of value'. I tested this on a new character with only this mod and its two required mods (DET and RMB) enabled.

    EDIT: Seems like I can't enter any of Dibella's temples, it's always the same error.

    EDIT 2: Okay, it seems to be not this mod per se, but rather the most recent version of DET. Using an older version (in my case 0.6.3) fixed he issue.
    1. CabraComunista
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      TO ANYONE HAVING THIS ISSUE: You need to install both Daggerfall Expanded Textures 1.0.0 and DET Legacy (optional file on DET's mod page)
    2. Cliffworms
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      The mod is now compatible with Daggerfall Expanded Textures 1.0.0 or later. While I updated all of my mods to work with Daggerfall Expanded Textures 1.0.0 or later, if you have mods from other authors that are not compatible with it you will need to also keep Daggerfall Expanded Textures Legacy. 

      Thanks Cabra for helping while I was away. :)
  4. Yargoyle
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    Request since I didn't see in in the description:  Allow the option to join all temples and knightly orders.  Polytheism and pantheism, go!

    Thankee!
    1. Cliffworms
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      I prefer not to alter it. You need to find your religion, not all of them. :D
  5. roofpig
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    Went to the temple of mara in anticlere and there's weird one-way walls all over the front area. And a statue to julianos not mara. I'm using transparent windows, would that be an issue? I've been in other temples and they've all seemed fine

    https://imgur.com/a/6jxwW4l

    1. Cliffworms
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      It looks like the interior of the temple is the vanilla one in your screenshot, not Finding My Religion's. 
      Is this in the city of Anticlere or a temple of Mara elsewhere in the Anticlere region?

      It may be the result of mods that are not correctly ordered. The mod auto-sorts the load order that may impact it. Can you try going in your mod list in the Daggerfall Unity start menu and click on "Save and close"? It will order the mods automatically. 

      By default, Transparent Windows works fine with FMR on its own, but may be wonky if mods that use FMR's temple interiors are present, such as Beautiful Villages of Daggerfall. 
    2. roofpig
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      Thanks for the response! This is in the city itself.

      Mod list order is auto sorted... I am using quite a few other mods, not Beautiful Villages though. If I move yours to the bottom I get warnings about how other mods like "fixed desert architecture" and the Dream mod compat patch need to be below it.

      Ignoring those warnings, it does look a lot better. I'll just keep this mod at the bottom of the list going forward.
    3. Cliffworms
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      Do you mean that if Fixed Desert Architecture is loaded above Finding My Religion, the visual issues don't show? While it may work that way, the temples in desert regions will not use the desert variant introduced by Fixed Desert Architecture, which is why that one must be loaded after Finding My Religion. 
    4. roofpig
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      Or the Dream patch. I'll deactivate desert architecture and let mods auto sort and see what happens

      ::edit:: yup Fixed Desert Architecture was the culprit, with that gone and auto sort on everything looks great.
    5. Cliffworms
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      Okay I found out what was going on. I previously had Anticlere's temple of Mara have a unique version with a unique priest inside. This was from Famous Faces of the Iliac Bay, but that priest has now been moved to the Anticlere Palace. 

      It seems that on an existing game, the script fails to load up the version of the Mara temple with the unique NPC inside, so it instead loads the default vanilla version. 

      I've tested on both an existing game and a new game. On an existing game, it fails to load it but it's fine on an existing game. 
      If you said that turning off Fixed Desert Architecture took care of it, maybe that somehow reverted Finding My Religion's script. If that's the case... maybe enabling FDA again will make Anticlere's temple show up correctly now. 

      In any case, it's a result of some scripting mysteries that's, at least, resolved somehow. ;)
    6. roofpig
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      Interesting, thanks for looking into it! If I re-enable FDA the bugged walls come back. I think I'll leave FDA off as it did interfere with Lively cities in the desert cities anyway. World of Daggerfall complains that it's missing but I haven't seen any actual issues there yet.
  6. Cliffworms
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    Version 1.2.2 released : 

    - Added compatibility with Beautiful Cities/Villages of Daggerfall
    - Added Android port.
  7. Lanjane
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    Please make an optional version of the mod which doesn't remove the original NPCs from the temples.The current version of the mod removes the unique dancer from Akatosh temple who can only be found in this particular temple in the original game.
    1. Cliffworms
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      There won't be such an optional file, but I'll see about adding that dancer in the Dibella Temple at some point. 
  8. CheesyPumpkin
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    really nice aesthetically, great work. but my framerate drops from 165 to 80 in any temple (feels like going from 60 to 30/25)
    1. Cliffworms
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      The interiors are more detailed than in vanilla. Using a combination of other resource intensive mods can play a role in reducing FPS, such as Transparent Windows. 
  9. anon329u983
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    Can we get some before images as in "before and after"? its so annoying not having any.
    I don't want to open the game and travel to a bunch of places to figure out if this mod works for me.
    1. Cliffworms
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      Check the trailer. 
  10. Cliffworms
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    Version 1.2.0 has been released. Here are the changes : 

    - Replaced the statues with King of Worms' gorgeous deity statues. 
    - Added deity banners and chimneys from Daggerfall Expanded Textures.
    - Several interior fixes.
    - Fixed yet another compatibility issue with Unofficial Block, Location and Model Fixes for Dibella temples.
    1. Curratum
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      Not sure what happened with the chimneys, but the latest version of the mod produces this at the temple in Gothway Garden: 
    2. Curratum
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      Nevermind, something had gone wrong with the Expanded Textures mod. It was in the right place in the load order but it wasn't working ok. I redownloaded and used a new copy of Expanded Textures and everything is fine now!
    3. deleted203684555
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      The mod attributes certain temples of other gods to Kynareth when discovering them for the first time. For example the Resolution of Z'en building of Gothway Garden (the blue building in the north-east). Joining these bugged temples makes you a member of the temple of Kynareth despite them being dedicated to another god.

      I've tested this by rushing out of Privateer's Hold and traveling to the town on a new character with only Finding my Religion and Expanded Textures enabled.
    4. HajuTorttu
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      @Curratum
      I had the same problem. Fix for that was downloading the correct DET file. I had downloaded one for Mac, but I'm running on windows. This mishap happened to me because the mac version for DET was the first in the files list and I developed a routine of just clicking the first download button I saw. Note to self, and maybe to reader, if having the same problem: Read first, then download!
  11. I cant find the deadra summoning NPC in temple of dibella. Not sure if its this mods fault or if its supposed to be like this
    1. Cliffworms
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      Are you using also Beautiful Villages of Daggerfall? If so, the Daedra Summoner is present only in city temples, not roadside or village temples.