Daggerfall Unity
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John Doom

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JohnDoom

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10 comments

  1. aristidetorchia717
    aristidetorchia717
    • supporter
    • 8 kudos
    how absolutely great voxel models would be for daggerfall. Perfectly appropriate retro without the wonky billboard effect :)

    Thanks JonhDoom for bringing so much cool stuff to DF. Hope to see you back at it someday, especially the simulation aspects such as Power Struggle. 
  2. Neavirunes
    Neavirunes
    • member
    • 2 kudos
    This doesn't seem to work with the newest version of magicavoxel, even if I load the act palette file first.
  3. HazakTheMad
    HazakTheMad
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    • 35 kudos
    This plus Animater Framework could mean we might get a 3D overhaul!
    1. drybananahippihat
      drybananahippihat
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      someday man... Someday
  4. APVfan
    APVfan
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    • 0 kudos
    My 3D model opens in Magica Voxel only in version 0.99.6.4.
    And it loads without textures.
    1. JohnDoom
      JohnDoom
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      • 21 kudos
      About textures (or rather colors), load the palette file created by the tool into Magica Voxel :)
    2. JarOfShouts
      JarOfShouts
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      where is this palette file located?


      Edit: NVM, found it.But it would be cool if this tool worked for sprites of all sizes.
  5. datboiDankmeme
    datboiDankmeme
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    • 3 kudos
    im def looking forward to a daggerfall 3d from this!
  6. Idolmir
    Idolmir
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    I hope someone uses this to make a 3D overhaul.
  7. AmbassadorFunk00
    AmbassadorFunk00
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    Wow, this is neat!!! Looks like a lot of potential here.