Rumors of the Iliac Bay has been updated. You will find the changes below. Also, I was made aware of a setting that can increase the chances of a quest rumor appearing, which is what's the mod is using to show them.
To increase this value, you need to edit the appropriate setting in your Settings.ini file, found in this path below and find the line "QuestRumorWeight" :
I have updated the file. If you have been visiting the Isle of Balfiera or Orsinium on the initial release (1.0), you will need to activate the quest again using the in-game console. This is because these two regions do not have some of the referenced locations used in the rumors, which would prevent the quest from initializing. If you have not visited these two regions, you do not need to this extra step if you're updating.
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Rumors of the Iliac Bay has been updated. You will find the changes below. Also, I was made aware of a setting that can increase the chances of a quest rumor appearing, which is what's the mod is using to show them.
To increase this value, you need to edit the appropriate setting in your Settings.ini file, found in this path below and find the line "QuestRumorWeight" :
C:\Users\[Your User]\AppData\LocalLow\Daggerfall Workshop\Daggerfall Unity
Replace the value below with any number of your choice. I recommend 75.
QuestRumorWeight = 75
Changelog
- Typos and other textual fixes.
- Added 20 rumors to the pool.
I have updated the file. If you have been visiting the Isle of Balfiera or Orsinium on the initial release (1.0), you will need to activate the quest again using the in-game console. This is because these two regions do not have some of the referenced locations used in the rumors, which would prevent the quest from initializing. If you have not visited these two regions, you do not need to this extra step if you're updating.
StartQuest RIB
VoilĂ !