Daggerfall Unity
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theJF

Uploaded by

Freyr99

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About this mod

Some custom quests what I wrote. A few each for the Fighters, Knights, Mages, Temples, Nobles and Commoners/Merchants.
There are no quests for Thieves, Dark Brotherhood or other factions as yet.
These quests have been tested (some by other people!) but I cannot yet guarantee they are bug free.
More quests may be added later.

Permissions and credits
=========================
How to install new quests
=========================

You have downloaded some text files but now what?
You have several files named "JF0000x.txt".
And also "QuestList-JF.txt".
And these instructions.

Goto your Daggerfall Unity folder.
Then goto the "DaggerfallUnity_Data" folder.
Then goto the "SteamingAssets" folder.
Then goto the "QuestPacks" folder.

Make a new folder inside "QuestPacks" called "JF".
You can name this folder anything, it doesn't matter.
But I name it after myself. No, I am not an egomaniac.
Put the downloaded text files in that folder.

Note that inside the file "QuestList-JF.txt" it is
defined which quests are active. Any line that
begins with a hyphen "-" is inactive. You can
decide which quests you want and which you don't.
Some may not be active by default.

TO UNINSTALL:
Just delete the "JF" folder in "QuestPacks".

TO UPDATE:
If you already have an earlier version of this quest
pack then, before you copy the new files into the "JF"
folder, first make sure to delete all files that are
already there.

MISCELLANEOUS THINGS:
1) Quest packs are just text files in a specific folder.
   They are not the same as DFU mods (which are files
   with .dfmod extension that go into the "Mods" folder).
   So you won't see quest packs in the "Mods" list in
   Daggerfall Unity's startup screen.

2) Bug-fixes. Once a bug is confirmed I will _try_ to fix
   it. Probably not immediately, but in due course.
   The fix only becomes effective when the quest is
   started anew. So if you have a save file with an active
   quest that is bugged I cannot help you. Try using the
   console or edit your save text file (pretty tricky)
   or let the quest expire.

3) It is not needed to start a new game to play the
   new quests.

4) Thanks to Jay_H for making the epic Quest Pack 1 and the
   quest-writing tutorials at forums.dfworkshop.net, without
   which I would have had lots more free time.

5) Permissions: You can do anything you want with these
   quests except benefit financially.

6) KNOWN ISSUES:
   JF000007 [The Morning After] sometimes DFU doesn't
   register that the player is at the shrine, but sometimes
   it does. I think this is an issue with the original
   Daggerfall data, something about the site being duplicated
   so the player sometimes goes to the "other" site.

7) Some Guild/Temple/Order quests are locked behind your
   membership rank. This is controlled in the "QuestList-JF.txt"
   file. You can change, or even remove, membership/rank
   requirements there if you like.