Quests
- Refine results Found 38 results. 570 have been filtered out. Currently filtering by: categories. (Clear filters)
-
This quest pack offers over 200 original new quests for Daggerfall Unity, mostly for the game's guilds.When upgrading, install over the old quest pack version, overwriting as needed.
- 423KB
- 2.9k
- --
This quest pack offers over 200 original new quests for Daggerfall Unity, mostly for the game's guilds.When upgrading, install over the old quest pack version, overwriting as needed.
-
A series of little unrelated events to add some variety to the TES2 life.
-
Temples and Templar Orders Quest Pack
This is quest pack for Daggerfall Unity offering 35 additional quests.31 are related to Temple & Templar Order's guild types. 15 of them are generic Temple quests and other 16 are specific to individual Temples.From 4 other quests for artifact hunting only 1 will be randomly selected at the start of new game.
- 95KB
- 379
- --
Temples and Templar Orders Quest Pack
This is quest pack for Daggerfall Unity offering 35 additional quests.31 are related to Temple & Templar Order's guild types. 15 of them are generic Temple quests and other 16 are specific to individual Temples.From 4 other quests for artifact hunting only 1 will be randomly selected at the start of new game.
-
Brings Elder Scrolls : Arena's side quests to Daggerfall with the addition of 4 quests given by commoners and 6 quests given by nobles.
- 40KB
- 360
- --
Brings Elder Scrolls : Arena's side quests to Daggerfall with the addition of 4 quests given by commoners and 6 quests given by nobles.
-
Adds 12 new quests for the Thieves Guild, exploring criminal ventures other than burglary.
- 53KB
- 307
- --
Adds 12 new quests for the Thieves Guild, exploring criminal ventures other than burglary.
-
Adds 13 new quests based on Skyrim's radiant quests.
-
Some custom quests what I wrote. A few each for the Fighters, Knights, Mages, Temples, Nobles and Commoners/Merchants.There are no quests for Thieves, Dark Brotherhood or other factions as yet.These quests have been tested (some by other people!) but I cannot yet guarantee they are bug free.More quests may be added later.
- 89KB
- 252
- --
Some custom quests what I wrote. A few each for the Fighters, Knights, Mages, Temples, Nobles and Commoners/Merchants.There are no quests for Thieves, Dark Brotherhood or other factions as yet.These quests have been tested (some by other people!) but I cannot yet guarantee they are bug free.More quests may be added later.
-
Adds a "MAIN QUEST" text on quest prompts from the main quests to easily distinguish them from side quests.
- 139KB
- 200
- --
Adds a "MAIN QUEST" text on quest prompts from the main quests to easily distinguish them from side quests.
-
Re-orders the vanilla quests so they're given in a much more reasonable order.
-
Makes you Stealth skill affect the outcome of certain Thieves Guild quests
-
Black Horse Courier - Iliac Bay Edition
Become a freelance reporter for handsome Khajiit's famous newspaper (Iliac Bay Edition). Obtain your press pass, do quests and learn more about the people and their lives at the Iliac Bay.See https://forums.dfworkshop.net/viewtopic.php?f=14&t=3380 for development blog.
- 544KB
- 96
- --
Black Horse Courier - Iliac Bay Edition
Become a freelance reporter for handsome Khajiit's famous newspaper (Iliac Bay Edition). Obtain your press pass, do quests and learn more about the people and their lives at the Iliac Bay.See https://forums.dfworkshop.net/viewtopic.php?f=14&t=3380 for development blog.
-
Adds a multi-quest story to Daggerfall. Unravel the mystery of the murder of Gilvas Hleran and why a group of fanatics from Morrowind want to murder a baby under your protection. A small slice of Morrowind in Daggerfall.
- 81KB
- 83
- --
Adds a multi-quest story to Daggerfall. Unravel the mystery of the murder of Gilvas Hleran and why a group of fanatics from Morrowind want to murder a baby under your protection. A small slice of Morrowind in Daggerfall.
-
Dynamically Progressing Main Quest
An alternate main quest mod where a protagonist "NPC" completes it as the weeks and months go by, therefore allowing the player to make up his own story while the events of Daggerfall unfold.
- 69KB
- 80
- --
Dynamically Progressing Main Quest
An alternate main quest mod where a protagonist "NPC" completes it as the weeks and months go by, therefore allowing the player to make up his own story while the events of Daggerfall unfold.
-
An expanded and tweaked main quest that creates multiple pathways to complete the game. Plus, one new way to finish the game, the cannon ending!
- 133KB
- 80
- --
An expanded and tweaked main quest that creates multiple pathways to complete the game. Plus, one new way to finish the game, the cannon ending!
-
Adds bounty-hunting quests through wanted notices you can find in cities and hamlets.
-
Adds miscellaneous mundane quests.
-
Allows you to be a courier, delivering letters to the cities you encounter; or a treefeller, chopping wood for money.
- 8KB
- 67
- --
Allows you to be a courier, delivering letters to the cities you encounter; or a treefeller, chopping wood for money.
-
An alternative take on the Daggerfall main quest. No time limits, no fluff or padding, using previously ignored characters for a reimagined take on the game's story. Talk to Aubk-i, Queen of Daggerfall, to start it.
- 51KB
- 60
- --
An alternative take on the Daggerfall main quest. No time limits, no fluff or padding, using previously ignored characters for a reimagined take on the game's story. Talk to Aubk-i, Queen of Daggerfall, to start it.
-
Quest Pack that allows your PC to play and bet against NPCs in four Games of Chance, four Physical Challenges and four Mental Challenges.
- 45KB
- 60
- --
Quest Pack that allows your PC to play and bet against NPCs in four Games of Chance, four Physical Challenges and four Mental Challenges.
-
If you use Smaller Dungeons, some of the dungeons will never be assigned a quest because they don't have quest markers. This fixes this.
- 62KB
- 55
- --
If you use Smaller Dungeons, some of the dungeons will never be assigned a quest because they don't have quest markers. This fixes this.