This page was last updated on 21 July 2024, 3:31PM
Changelogs
Version v1.3.4
Discover locations when auto-pausing travel nearby
Version v1.1
Fix riding sounds not being disabled
Fix weather not being re-enabled
Make more robust when used with other mods that have not been made compatible (hopefully, quite hard for me to test)
Draw roads and tracks under location dots on travel map
Version 1.11
Add setting to enable the junction map to be toggled when not on paths, off by default.
Fixed an edge case bug causing a loop circling a path junction to be initiated
Version 1.10
Added ability to change the location colours used on the travel map. Presets for DFU default, Original Daggerfall, and a custom set contributed by GhostPutty.
Add setting to enable the junction map to be toggled when not on paths, off by default
Fixed an edge case bug causing a loop circling a path junction to be initiated
Version 1.9
Jagget added translation support.
KAB fixed exception using map for first time.
Version 1.8.1
Fix bug with orientation when stopping during town circumnavigation.
Version 1.8
Add cost scaling settings for fast traveling so players can scale to match other mod costs, e.g. Climates & Calories.
Version 1.7.1
Update info popup messages for classic, non-SDF, fonts
Version 1.7
Add in-game help popup using H when on travel map or accelerated travel UI
Add known location info popup using I
Added custom follow path key binding
Boundary checking for junction map so it works at the edges of Illiac Bay
Version 1.6.1
Updated with integration into Hidden Map Locations mod
Version 1.6
Added support for rivers and streams from BasicRoads
Added persistent junction map option
Added, travel to any map pixel option
Added location marking using middle mouse button
Improved handling of port restrictions and matched new ports from WoD mod
Added a readme file documenting all the mod settings
Enable replacement graphics from Dream mod etc
Version 1.4
Add a junction popup mini-map overlay to assist selection of next travel direction when following paths
Limit location circumnavigation speed to 15x
Version 1.3.3
Fix issues travelling by ship when onboard player owned ship.
Fix bug where path following is initiated when typing in game console.
Version 1.3.1
Add option to only display large dots for location on travel map when basic roads installed
Version 1.3
Fix location rects not being initialised making circumnavigation fail to start
Fix for encounter avoidance re-starting direct travel rather than path following
Version 1.2
Fix Cybiades map rendering with roads
Added several new integration functions for other mods