This dovetails into something I've been wanting for a while, and your recent updates and modifications have made it all the more important.
High end weapons and armor are too expensive. Especially now that, with your mods, they hit less frequently and weigh more. High-end materials are no longer the god-tier weapons they once were, merely better in a situational way, if you can afford the carry weight and the to-hit penalties.
Would it be possible to change the material pricing scheme? Daedric costing like 20x the base item cost, Ebony 15x, etc. Down to Iron weapons getting a 0.75x discount.
It would go very nicely with your other modifications, as I stated.
1 comment
High end weapons and armor are too expensive. Especially now that, with your mods, they hit less frequently and weigh more. High-end materials are no longer the god-tier weapons they once were, merely better in a situational way, if you can afford the carry weight and the to-hit penalties.
Would it be possible to change the material pricing scheme? Daedric costing like 20x the base item cost, Ebony 15x, etc. Down to Iron weapons getting a 0.75x discount.
It would go very nicely with your other modifications, as I stated.