Cyberpunk 2077

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XTurnal

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XTurnal

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81 comments

  1. parenthesisss
    parenthesisss
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    I don't know if it's a patch 2.1 thing, but the weapons only spawn as Tier 1 and still don't show up on the stash wall. Why is this so hard? lol
    1. webravager
      webravager
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      same for me on 2.11
  2. usadfgsafsalkjfokj
    usadfgsafsalkjfokj
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    did 2.02 fix the wall bug?
    1. JoeDandy
      JoeDandy
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      They still did not fix it. 2.02 crashed all my mods so i am installing them all back one by one. I do not know if this one breaks anything but its dependency has been updated.
    2. usadfgsafsalkjfokj
      usadfgsafsalkjfokj
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      for me 2.02 just made my game keep freezing a cupple minutes into a loaded save so i had to do a clean reinstall of both the mods and game
    3. ZyadApo83
      ZyadApo83
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      Only crafted iconics seem to be buggued, every iconic that is looted and goes on the wall is displayed.
  3. SurNot
    SurNot
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     (After patch 2.0.1) the dying Night and X-Mod 2 Pistols had been fixed  by CD Project and they can be shown on the wall. Though, all the "Craftable" iconic weapons Like (Moron Labe, Pslam 11:6, Headsman...etc.) STILL NOT showing. I Tried so many methods (like Upgrading the weapon in some sort of a level before put it on the stash and after Create a new one form it Specs. and so many more routes that may be a work around solutions to it (No Luck). Except This mod had solve the issue related. Thank you  @XTurnal for making this amazing work of Art.
  4. Merc4Hire82
    Merc4Hire82
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    Big update today and wall is still broken. Great job CDPR! lol
    1. tdk01
      tdk01
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      for me the update fixes the bug

      see here:
      https://steamuserimages-a.akamaihd.net/ugc/2075654081388172325/0526CD854E08C6EFC639887C7E344B199ACEBA6A/
      https://steamuserimages-a.akamaihd.net/ugc/2075654081388173028/86BBF6CFED3566527EDBB9C9B40FC5D1F7AA4673/
    2. Merc4Hire82
      Merc4Hire82
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      Weird I have the game through Epic and I am having issues with the right wall. Right now only Sasquatch’s hammer shows up even though I’ve got others in there. 
  5. Freqjule
    Freqjule
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    I find that the Seraph actually is linked with Seraph itself position and Lexington X-MOD2 position. When I put the Seraph in storage, both Seraph and Lexington X-MOD2 will show on the wall even I donot have Lexington X-MOD2, and putting Lexington X-MOD2 in the storage can not let it is shown on the wall.
  6. Yizzay
    Yizzay
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    Eh further to my below post, I found a way around the quest bug/lock with Wilson 'The Gun', in case you added it prior like me!

    1) All copies you have of Dying Light gun, sell to him.
    2) Wait for 48 hours (until buyback option is gone).
    3) He will now have Dying Light in his inventory, buy it and quest is updated!
  7. Grubbs008
    Grubbs008
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    You may want to take Skippy, and Dying Light out from the batch, (Quest Items) This broke my save. Thanks.
    1. XTurnal
      XTurnal
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      Broke your save in what way? I haven't encountered any issues, but I did use Simple Menu to remove the quest flag from Skippy, so that might be the issue.
    2. Grubbs008
      Grubbs008
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      That, and the Dying Light gun breaks the Wilson quest, The quest is not complete able.
    3. XTurnal
      XTurnal
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      Good catch on the Wilson quest, will make appropriate adjustments for it and repost. Thanks!
    4. Grubbs008
      Grubbs008
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      Thanks for that. Also i can't use the simple menu yet, it has not been updated. It causes lag every 2 seconds in the game with RET.
    5. XTurnal
      XTurnal
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      Yeah it causes lag, but it worked long enough (in terms of functionality of the buttons) to go equip Skippy and remove quest flags, stash it, then save, exit and turn it back off.
    6. Yizzay
      Yizzay
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      I can't complete the Wilson quest either, is there a way to fix this?
  8. reddss
    reddss
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    Yep, it doesn't show byakko and headhunter for me (both rarities is 5+)
    EDIT: actually, it looks like it changes when I reload, sometimes.
    The 2nd time it doesn't show the seraph but the rest is ok. Also, curiously, when I stashed the seraph, the Lexington X-mod 2 became visible even if the latter wasn't stashed yet and if I try to stash the Lexington only, it's not shown at all.
    1. Grubbs008
      Grubbs008
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      This is a base game issue, I'm not using anything mods atm, and most of mine don't show up.
    2. Tzaaad
      Tzaaad
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      Actually reddss is correct - adding the Lexington does not show the display (even if you use the add code). 
      However, adding the Seraph (using the add code) makes both visible - regardless of the Lexington actually being in there (no mods). 
  9. irineu757
    irineu757
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    Does anyone have the code to add Max-Tac's Mantis Blades?
  10. 13apostol75
    13apostol75
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    the mod is good.are there codes for all weapons 2.0 (all weapons 33 items)? I want Hercules 3AX
    1. XTurnal
      XTurnal
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      There are codes, but I don't know that anyone I've seen has compiled a complete list for all of the new weapons. It's probably been done, but I haven't seen (or saved) the list yet.
    2. Grubbs008
      Grubbs008
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      Hercules 3AX | Game.AddToInventory("Items.Preset_Hercules_Prototype",1)
    3. Grubbs008
      Grubbs008
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      https://docs.google.com/document/d/1iYE1y1dNNXZ3kgd_8kx9ZOvAKOTds9tWlXJv3I1Zj28/edit

      compiled list of iconics.
    4. jeanlou
      jeanlou
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      CET master list (from the CET wiki): https://onedrive.live.com/view.aspx?resid=EF6891140DE637B3!221903&ithint=file%2cxlsx&wdo=2&authkey=!AE_n4RTzwmVHwy8