Merchant version is up first (each function deducts eddies) the regular version will be out next. If you find a bug in it, let me know.
Will type up a list of complete changes shortly.
But the basics are as follows.
Separated all clothing/weapons into single buttons (note that each weapon type has a different skin (default, military, neon, pimp) Separated the legendary upgrades between clothing and weapons Separated the mod upgrades and added different rarities so you can upgrade and downgrade your mods Added max slot (clears out dummy mods. Does not add more slots, just restores the amount available. 1 face, 1 head, 2 outer, 2 inner, 2 leg, 1 feet) Added 1.3 DLC jackets, 1.5 weapons (and weapons not currently in the loot pool) Added vehicles, and the new weapon mods. Added a police bribe button (removes your wanted status) Fixed the mod upgrade script to work on all clothing and weapon mods, including the new muzzle brakes.
Thanks to psiberx, have a script that will give an item the max slots it normally can get (it strips out dummy weapon/clothing mods that take up a slot, soon will update it to include the inherent stats on items that take up a mod slot, so you have more customization options)
Make sure to delete the previous version of edgerunner bazaar, the folder structures have changed.
Updates: (reuploaded merchant version, had some extra files that weren't needed, and had to fix a tooltip) (reuploaded regular version, had some extra files that weren't needed)
5.1
The ability to recover all weapon and clothing mods on your equipped items .(they'll be placed in your inventory ) The ability to remove the hidden mods (such as the chemical resistance on masks) so that you can add other mods in them. A +1 attribute point and +1 perk point button. +1000 street cred experience button +1000 regular experience button
5.2
Fixed clear mod button (wasn't removing all of the inherent mods, should work now)
Will be updating merchant version shortly.
5.3
Fixed some tooltips, added missing military katana recipes, thanks jamiesmyth for reminding me.
5.4
Fixed dying night and amnesty spawn buttons (was using wrong ID, now the weapons can be upgraded properly) Removed an extra file not needed Fixed some more tooltips.
(fixed the version numbers, i set the previous update to 5.3.1 and 5.3.1a, it was messing with the patch notes order, so I just bumped them both up to 5.4 now)
5.5
Fixed some more tooltips, added undershirts buttons (bras and bustiers) had the file in the folder, just forgot to add the buttons for it. Special thanks to Rehc for point it out.
(removed old pre 1.5 images that showed more slots than currently available, was confusing people. Will put up some new ones in a bit.)
5.6
Fixes some of the mod buttons that were charging eddies when they weren't supposed to. Specifically Coolit, Antivenom, Pancea, Super Insulator, Soft Sole, Cut-it-out, Predator and Deadeye
how do i remove a quest marker from a item? this is great and all but i instead this mod to do that, and all i can do is add things (which is great) but i got this mod the do the opposite
825 comments
Merchant version is up first (each function deducts eddies) the regular version will be out next. If you find a bug in it, let me know.
Will type up a list of complete changes shortly.
But the basics are as follows.
Separated all clothing/weapons into single buttons
(note that each weapon type has a different skin (default, military, neon, pimp)
Separated the legendary upgrades between clothing and weapons
Separated the mod upgrades and added different rarities so you can upgrade and downgrade your mods
Added max slot (clears out dummy mods. Does not add more slots, just restores the amount available. 1 face, 1 head, 2 outer, 2 inner, 2 leg, 1 feet)
Added 1.3 DLC jackets, 1.5 weapons (and weapons not currently in the loot pool)
Added vehicles, and the new weapon mods.
Added a police bribe button (removes your wanted status)
Fixed the mod upgrade script to work on all clothing and weapon mods, including the new muzzle brakes.
Thanks to psiberx, have a script that will give an item the max slots it normally can get (it strips out dummy weapon/clothing mods that take up a slot, soon will update it to include the inherent stats on items that take up a mod slot, so you have more customization options)
Make sure to delete the previous version of edgerunner bazaar, the folder structures have changed.
Updates:
(reuploaded merchant version, had some extra files that weren't needed, and had to fix a tooltip)(reuploaded regular version, had some extra files that weren't needed)
5.1
The ability to recover all weapon and clothing mods on your equipped items .(they'll be placed in your inventory )
The ability to remove the hidden mods (such as the chemical resistance on masks) so that you can add other mods in them.
A +1 attribute point and +1 perk point button.
+1000 street cred experience button
+1000 regular experience button
5.2
Fixed clear mod button (wasn't removing all of the inherent mods, should work now)
Will be updating merchant version shortly.
5.3
Fixed some tooltips, added missing military katana recipes, thanks jamiesmyth for reminding me.
5.4
Fixed dying night and amnesty spawn buttons (was using wrong ID, now the weapons can be upgraded properly)
Removed an extra file not needed
Fixed some more tooltips.
(fixed the version numbers, i set the previous update to 5.3.1 and 5.3.1a, it was messing with the patch notes order, so I just bumped them both up to 5.4 now)
5.5
Fixed some more tooltips, added undershirts buttons (bras and bustiers) had the file in the folder, just forgot to add the buttons for it.
Special thanks to Rehc for point it out.
(removed old pre 1.5 images that showed more slots than currently available, was confusing people. Will put up some new ones in a bit.)
5.6
Fixes some of the mod buttons that were charging eddies when they weren't supposed to.
Specifically Coolit, Antivenom, Pancea, Super Insulator, Soft Sole, Cut-it-out, Predator and Deadeye
If someone could share a new Console Command to upgrade Weapon Mods to Legendary, that would be great.
Download Categorized All-In-One Command List
UPGRADE TAB , "REMOVE DUMMY MOD PARTS" command execution.