This page was last updated on 27 September 2022, 5:17AM
Changelogs
Version 5.6
Fixes some of the mod buttons that were charging eddies when they weren't supposed to. Specifically Coolit, Antivenom, Pancea, Super Insulator, Soft Sole, Cut-it-out, Predator and Deadeye
(regular version)
Version 5.5a
Fixed some more tooltips, added undershirts buttons (bras and bustiers) had the file in the folder, just forgot to add the buttons for it.
(Merchant version)
Version 5.5
Fixed some more tooltips, added undershirts buttons (bras and bustiers) had the file in the folder, just forgot to add the buttons for it.
Version 5.4a
Fixed dying night and amnesty spawn buttons (was using wrong ID, now the weapons can be upgraded properly) Fixed some more tooltips.
(merchant version)
Version 5.4
Fixed dying night and amnesty spawn buttons (was using wrong ID, now the weapons can be upgraded properly) Removed an extra file not needed Fixed some more tooltips.
(regular version)
Version 5.3a
Added missing military katana recipes, fixed some tooltips.
Fixed mod clear button (was missing some of the inherent mods)
(merchant version)
Version 5.3
Added missing military katana recipes, fixed some tooltips.
(regular version)
Version 5.2
Fixed mod clear button (was missing some of the inherent mods)
Version 5.1
Added street cred and experience button,. (adds 1000 street cred experience and 1000 regular experience) Added `Clear mods button (removes intrinsic mods, the base stats on some clothing items and opens a mod slot up) Added Unequip mods button for clothing and weapons (will add the mods to your inventory)
Version 5.01
Separated all clothing/weapons into single buttons Separated the legendary upgrades between clothing and weapons Separated the mod upgrades and added different rarities so you can upgrade and downgrade your mods. Added 1.3 DLC jackets, 1.5 weapons (and weapons not currently in the loot pool), Added vehicles and the new weapon mods.
Thanks to psiberx, have a script that will give an item the max slots it normally can get (it strips out dummy weapon/clothing mods that take up a slot, soon will update it to include the inherent stats on items that take up a mod slot, so you have more customization options)
(fixed colours bleeding into other windows)
Version 5.0a
Separated all clothing/weapons into single buttons Separated the legendary upgrades between clothing and weapons Separated the mod upgrades and added different rarities so you can upgrade and downgrade your mods. Added 1.3 DLC jackets, 1.5 weapons (and weapons not currently in the loot pool), Added vehicles and the new weapon mods.
Thanks to psiberx, have a script that will give an item the max slots it normally can get (it strips out dummy weapon/clothing mods that take up a slot, soon will update it to include the inherent stats on items that take up a mod slot, so you have more customization options)
(merchant version)
Version 5.0
Separated all clothing/weapons into single buttons Separated the legendary upgrades between clothing and weapons Separated the mod upgrades and added different rarities so you can upgrade and downgrade your mods. Added 1.3 DLC jackets, 1.5 weapons (and weapons not currently in the loot pool), Added vehicles and the new weapon mods.
Thanks to psiberx, have a script that will give an item the max slots it normally can get (it strips out dummy weapon/clothing mods that take up a slot, soon will update it to include the inherent stats on items that take up a mod slot, so you have more customization options)
Version 4.51
Fixed iconic melee button.
Version 4.5
Updated for 1.10 cyber engine tweaks. Added a few extra item spawns in the weapons and clothing. Added missing clothing recipe
Version 4.4
Added spawn buttons for weapon mods and clothing mods. Moved some buttons to make room.
Version 4.3
Set quick hacks and cyberware mod upgrades to default to off, fixed corporate set spawn button.
Version 4.2
Set to open automatically with CET console. Functions still work.
Nothing changed, just added optional file that doesn't upgrade quick hacks.
Version 4.1
Fixed text in main console window being altered.
Version 4
Separated equipment spawns, added quest flag removal and mod legendary upgrade.
Further instructions added.
Version 3
Compiled the lua scripts as a mod menu. Now you don't have to type in the commands, you can just push a button.
(had to remove the quest flag button and the mod upgrade button, those will come with a newer version of CET, stay tuned)