Does this mod make it so that you sprint in all directions like in Call of Duty Black Ops 6? You can sprint backwards, side to side and diagonally. Makes more sense to full on sprint going backwards full speed with the help of cybernetics.
For anyone having problems backing out from computers and such, I figured out they changed something in the new inputContexts file. You can continue to use this mod and others like it, just have to edit a few lines.
Please actualize this mod to 1.3 (sz) is really the best solution for the slow walk and slow drive .. i try use this version on v1.3 but can't exiting out of computers screen. Only soluction with controller in big picture.. steam button and close... fast save and reload.. but that keys bug on the screen... sorry for my trash english
First, I want to say that this is one of my favorite mods for CP2077. And I apologize for this long-winded comment, but I wanted to share this info with other players that love this mod and want to keep using it.
With that said, Patch 1.3 broke most, if not all mods, including this one (sort of). That is, if you're still trying to use this mod, there are various functions that don't work for you anymore, such as exiting out of computers.
If you don't want to lose the slow walk, I've found a fix to continue using this mod (essentially) and not have broken functions:
1. Verify integrity of install files, then reinstall Cyber Engine Tweaks and any other mods that you might have to (this is to get the original "inputContexts.xml" and "inputUserMappings.xml" files) 2. Open "inputUserMappings.xml" with a text editor (If you aren't already using Notepad++, why aren't you?) 3. At the very top of the file, there are two sections that you're going to replace: ?<mapping name="LeftX_Axis" type="Axis" > ?& ??<mapping name="LeftY_Axis" type="Axis" >
You're going to replace these section with the corresponding sections from the file in this mod. For simplicity's sake, here's what you need to copy:
<mapping name="LeftX_Axis" type="Axis" > <button id="IK_Pad_LeftAxisX" /> <button id="IK_W" val="0.0" /> <button id="IK_A" val="-1.415" overridableUI="left"/> <!-- If you RAISE the value than this, the default WASD walk diagonal movement speed will be lower than normal. --> <button id="IK_S" val="0.0" /> <button id="IK_D" val="1.415" overridableUI="right"/> <!-- If you LOWER the value than this, the default WASD walk diagonal movement speed will be lower than normal. --> <!-- @SLOW WALK --> <button id="IK_Alt" val="0.0" /> <!-- <button id="IK_RControl" val="0.0" /> --> <!-- If you want to reduce the walking speed further, uncomment the code on the left and press ALT and this key at the same time when walking. --> </mapping>
<mapping name="LeftY_Axis" type="Axis" > <button id="IK_Pad_LeftAxisY" /> <button id="IK_W" val="1.415" overridableUI="forward"/> <!-- If you LOWER the value than this, the default WASD walk diagonal movement speed will be lower than normal. --> <button id="IK_S" val="-1.415" overridableUI="back"/> <!-- If you RAISE the value than this, the default WASD walk diagonal movement speed will be lower than normal. --> <button id="IK_A" val="0.0" /> <button id="IK_D" val="0.0" /> <!-- @SLOW WALK --> <button id="IK_Alt" val="0.0" /> <!-- <button id="IK_RControl" val="0.0" /> --> <!-- If you want to reduce the walking speed further, uncomment the code on the left and press ALT and this key at the same time when walking. --> </mapping>
4. If you've followed the directions correctly, you once again have a functioning slow walk. Of course, there are three more mappings you might need to change after this. These can be found in the same file: a. ?<mapping name="SwitchItem_Button" type="Button" > ?b. <mapping name="WeaponWheel_Button" type="Button" > ?c. <mapping name="Vehicle_CycleLights" type="Button">
Just change the "Alt" in the <button id="IK_Alt"> portion for each one (you'll see what I mean when you find them) to whatever button you want each function mapped to.
Hi, I have a question. I followed install instructions and Slow Walk does not work. Everything else works perfect, including, this is the weird thing, Slow Drive! It's fine. I can't tell, but I feel like my overall walking speed has been lowered, and Alt does nothing.
I actually kind of like it, tbh, what I want to know is, what happens when I upgrade my reflexes? Will my movement speed increase or will it be stuck on this? Using the "F to interact" version, btw.
I figured it out! I had to reset the controller settings to default. Something in one of the updates must have broke something, because it worked for me back at launch.
Thank you so much for this mod. I've been using 'F to Interact - LCrtl to Dodge' version, and it's finally stopped me from accidently dodging during slow moving stealth segments. The ALT for slow driving is genius too. Thanks!.. just realised i'd already thanked you.. sorry double posted. but i really do love it.
140 comments
can continue to use this mod and others like it, just have to edit a few
lines.
Open inputContexts and find the line:
<action name="UI_Cancel" map="Cancel_Button" priority="-1" />
There should be two of these!!
Paste this line below both of them:
<action name="UI_Exit" map="Exit_Button" priority="-1" />
Then go into inputUserMappings and find the lines below:
<mapping name="Cancel_Button" type="Button" SIEJADependent="true" >
<button id="IK_C" overridableUI="cancelSelection"/>
<button id="IK_Escape" />
<button id="IK_Pad_B_CIRCLE" />
</mapping>
Paste these lines after that:
<mapping name="Exit_Button" type="Button" SIEJADependent="true" >
<button id="IK_C" overridableUI="cancelSelection"/>
<button id="IK_Backspace" />
<button id="IK_Pad_B_CIRCLE" />
</mapping>
Change any keybinds to suit you.
Hope this makes sense
cya
With that said, Patch 1.3 broke most, if not all mods, including this one (sort of). That is, if you're still trying to use this mod, there are various functions that don't work for you anymore, such as exiting out of computers.
If you don't want to lose the slow walk, I've found a fix to continue using this mod (essentially) and not have broken functions:
1. Verify integrity of install files, then reinstall Cyber Engine Tweaks and any other mods that you might have to (this is to get the original "inputContexts.xml" and "inputUserMappings.xml" files)
2. Open "inputUserMappings.xml" with a text editor (If you aren't already using Notepad++, why aren't you?)
3. At the very top of the file, there are two sections that you're going to replace:
?<mapping name="LeftX_Axis" type="Axis" >
?&
??<mapping name="LeftY_Axis" type="Axis" >
You're going to replace these section with the corresponding sections from the file in this mod. For simplicity's sake, here's what you need to copy:
<mapping name="LeftX_Axis" type="Axis" >
<button id="IK_Pad_LeftAxisX" />
<button id="IK_W" val="0.0" />
<button id="IK_A" val="-1.415" overridableUI="left"/> <!-- If you RAISE the value than this, the default WASD walk diagonal movement speed will be lower than normal. -->
<button id="IK_S" val="0.0" />
<button id="IK_D" val="1.415" overridableUI="right"/> <!-- If you LOWER the value than this, the default WASD walk diagonal movement speed will be lower than normal. -->
<!-- @SLOW WALK -->
<button id="IK_Alt" val="0.0" />
<!-- <button id="IK_RControl" val="0.0" /> --> <!-- If you want to reduce the walking speed further, uncomment the code on the left and press ALT and this key at the same time when walking. -->
</mapping>
<mapping name="LeftY_Axis" type="Axis" >
<button id="IK_Pad_LeftAxisY" />
<button id="IK_W" val="1.415" overridableUI="forward"/> <!-- If you LOWER the value than this, the default WASD walk diagonal movement speed will be lower than normal. -->
<button id="IK_S" val="-1.415" overridableUI="back"/> <!-- If you RAISE the value than this, the default WASD walk diagonal movement speed will be lower than normal. -->
<button id="IK_A" val="0.0" />
<button id="IK_D" val="0.0" />
<!-- @SLOW WALK -->
<button id="IK_Alt" val="0.0" />
<!-- <button id="IK_RControl" val="0.0" /> --> <!-- If you want to reduce the walking speed further, uncomment the code on the left and press ALT and this key at the same time when walking. -->
</mapping>
4. If you've followed the directions correctly, you once again have a functioning slow walk. Of course, there are three more mappings you might need to change after this. These can be found in the same file:
a. ?<mapping name="SwitchItem_Button" type="Button" >
?b. <mapping name="WeaponWheel_Button" type="Button" >
?c. <mapping name="Vehicle_CycleLights" type="Button">
Just change the "Alt" in the <button id="IK_Alt"> portion for each one (you'll see what I mean when you find them) to whatever button you want each function mapped to.
I actually kind of like it, tbh, what I want to know is, what happens when I upgrade my reflexes? Will my movement speed increase or will it be stuck on this? Using the "F to interact" version, btw.
Hope that fixes your issue.