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yakuzadeso

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yakuzadeso

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42 comments

  1. yakuzadeso
    yakuzadeso
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    Works fine in 2.0 PL.
  2. GG1313
    GG1313
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    It works fine in 2.0.
  3. midgreezy
    midgreezy
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    It works fine in 2.01.

    *with redscript  0.5.15+
  4. blacklight9699
    blacklight9699
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    works for me in 2.1
  5. saekouhslegacy
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    By the end of the game we're about as borg'd up as Adam Smasher so it always bothered me that V takes damage from 10 foot falls
  6. tokomoke
    tokomoke
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    would be great if it just removed the animation but not death from falling. i hate how the animation is like 10 sec till i can move again from falling
    1. mttblack
      mttblack
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      +1
  7. Headhunter3137
    Headhunter3137
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    Hey just wondering if anyone has any ideas. This was working for me fine until last night when I booted up the game. Suddenly it's no longer working. As far as I know I've not changed anything. Literally just stopped working. It's not a lot of info to go off but I was wondering if anyone has any ideas? I've tried reinstalling the mod through vortex and manually. Thanks!

    nvm figured it out. Apparently there is no limits to my genius 😑
    1. pillowman90
      pillowman90
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      how did you fix it? mines not working

      edit: nevermind its working fine, didnt realise the area near h10 was insta death.
  8. icannotaim
    icannotaim
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    Works fine 2.2 with Phantom Liberty, thanks.
  9. deleted2456547
    deleted2456547
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    No Hard Falls is working great on Patch 2.13
    Thank you yakuzadeso for making this mod!

    Chooms please always read the mod Description and check the mod Requirements, make sure you installed the required mod redscript in the correct path, must be the latest version.

    @yakuzadeso Can you make an optional version which No Hard Falls is combined together with No Death on High Falls so V is able to perform Quake and Superhero Landings from extreme height without dying? And also land without the hard fall animation from high jumps? I've tested No Hard Falls before switching over to No Death on High Falls, both uses redscript modifying the same function so I don't think the two mods can be installed together without having a mod conflict and one overriding the other.
  10. vict5118
    vict5118
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    You take damage when you do the ground smash ability. I think this may be due to the damage being calculated differently in those scenarios. If anyone knows of a workaround please let me know.
  11. roiwolfe
    roiwolfe
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    Mod works just fine in 2.11

    You only die if you do the Quake slam from a high place. I hope this mod also address this.
  12. nathanu1
    nathanu1
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    Does this mod negate all fall damage or just lethal fall damage?
  13. Arpadian
    Arpadian
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    Someone needs to do a mod that mimics the Icarus landing from Deus Ex HR/MD

    but for now this will suffice, thank you
    endorsed
  14. qartaz
    qartaz
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    Mod works great, thanks!