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DeepBlueFrog

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DeepBlueFrog

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  1. DeepBlueFrog
    DeepBlueFrog
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    I have been tinkering with this mod for a while. You can consider it in a late alpha, early beta stage.
    It is very playable and I have not found any side effect against unique vehicles like the Delamain or V's default vehicle but that doesn't mean the mod is bug free.

    2024-12-23 Update: TESTED WITH 2.2

    Update for 2024-12-24:
    - Compatibility fix for 2.2
    - Fixed compatibility with the TwinTone feature

    Update for 2024-02-07:
    - Removed vehicles tagged as 'player' vehicles from database to prevent duplicates in garage

    Latest update - 2024-01-03
    - New: Failing to claim a vehicle may now result in a crime report and raised Wanted status (chance adjustable in menu).
    - New: A new option allows for crime reports and raised Wanted status on Successful claims (adjustable in the menu as well).
    - New: The mod now keeps a persistent history of claimed vehicles.
    - As of 2024-01-03, the mod supports multiple modes for summoning your vehicles.


    • NORMAL - Default behavior. Your current list of vehicles.
    • LAST -  Your garage menu will only include the last vehicle you claimed.
    • RANDOM - Your garage menu will only include a random vehicle from the history of claimed vehicles.
    • DELAMAIN - Your garage will only show a Delamain model (it will be empty if you didn't complete the Delamain gigs).
    • FAVORITE - Favorites vehicles only [PLACE HOLDER - Not working yet]
    • ALL - All vehicles in claim history, including those you removed or sold (I added this option in case you sell a vehicle by accident but it is an obvious way to make infinite money)
    To activate a mode, you will need to enter and exit a vehicle after changing the mode in the menu. 

    Latest update - 2024-01-25
    - Potential fix for compatibility with Virtual Car Dealer sales


    You can help!
    If you find a vehicle isn't recognized by the mod, send me a screenshot of the in game scan for the vehicle and its location on the map. I will see if I can find a way to make it recognized by the mod.
  2. DeepBlueFrog
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    New for version 2023-10-12!

    The latest version opens compatibility with up to  1120 new variations of vehicles previously unobtainable, including the pink Mox car, Judy's truck, Panam's or Saul's vehicle, various Arasaka cars and more

    If you want to pick and chose which vehicles you want to allow for stealing, you can edit or simply remove any of the files under the 'r6/Tweaks/Claimvehicles' folder.

    Thanks to flib, RMK Soundsystem and psiberx on the Cyberpunk Discord server for providing various pieces I was missing for this puzzle. A year after I started with this idea, they were instrumental to make it happen!

    This version also adapts to  the new Perks system.

    Technical, Intelligence and Cool tracks each have a low, medium and high perk that gives you a small, medium and high chance of keeping a vehicle as you leave it.

    Low perks - 20% chance of successful claim by default
    - Technical - Gearhead 
    - Intelligence - Carhacker 
    - Cool - Road Warrior 

    Medium perks - 50% chance of successful claim by default
    - Technical - Driver Update 
    - Intelligence - System Overwhelm
    - Cool - Sleight of Hand 

    High perks - 100% chance of successful claim by default
    - Technical - Edgerunner 
    - Intelligence - Smart Synergy 
    - Cool - Style Over Substance 
     
  3. Athelbras
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    Vehicle Customizer (stolen vehicles edition)

    Here is a link to my edition of the Vehicle Customizer mod if you would like to be able to change the appearance of "Claimed" vehicles as well as those which are lawfully owned:  Vehicle Customizer (stolen vehicles edition).
  4. DeepBlueFrog
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    Heads up - the next version will require you to have visited Viktor at the start of the game and to have at least the Car Hacker perk (under Intelligence) in order to steal cars. That will be how you unlock the claim system.

    In exchange, the perks will be additive. The more perks you have from the list in the sticky post above, the higher chances to steal the car.

    Also.. pinned from another post:

    When you extract the .7z file, you should get one 'ClaimVehicles' folder with only an 'r6' folder inside.
    Copy the 'r6' folder into the main Cyberpunk 2077 folder.
    You should end up with:
    - ...\Steam\steamapps\common\Cyberpunk 2077\r6\scripts\ClaimVehicles
    and
    - ...\Steam\steamapps\common\Cyberpunk 2077\r6\tweaks\ClaimVehicles
  5. evilstar17
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    I have enabled the "Steal only with scanner enabled" option, but now it doesnt work at all. Could you explain how to use this function properly?
    1. DeepBlueFrog
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      I usually sit in/on the vehicle, turn the scanner on (use the toggle key, not the scanning while key pressed), and then exit the vehicle.
      I noticed in some rare cases it is not picking up the scan but it has been working for me most of the time.
    2. Predfan
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      @DeepBlueFrog
      GODSEND COMMENT! THANK YOU SO MUCH! This needs to be pinned!
    3. DeepBlueFrog
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      Pinned.
  6. supahsandmandan
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    im successfully claiming vehicles but they dont seem to show up in my garage, everything else about the mod seems to work so im not quite sure how to fix this
  7. TwiStedPrinCe
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    Could someone please advise on what i could be missing? I have downloaded the mod, along with all three required mods (plus the mods required by those), installed everything to the game directory as described in the descriptions. In game I have the car hacker perk, past the Heist mission, and have enough body to steal vehicles. When I steal one in game, by pulling someone out, and then driving for a bit, the car never shows up in my list of vehicles. Same applies if I take one that's parked. They never appear in my menu
    1. DeepBlueFrog
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      Did you check if you installed the .yaml files in '...\Steam\steamapps\common\Cyberpunk 2077\r6\tweaks\ClaimVehicles'? 
    2. TwiStedPrinCe
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      yes everything is there. The mod shows in my mod settings menu, and when i steal a vehicle I get the message that pops up saying match found. But I can never call any of the vehicles later on. I only have Jackie's bike and the default car you get at the start of game. 
    3. AkeeSF
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      Did you ever get this figured out? I'm experiencing the same issue lol
    4. supahsandmandan
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      i too would like an answer to this
  8. Deuce21
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    Not sure why, but this mod doesn't have its own tab in Mod Settings for me. And I also can't remove cars from the garage by using the emergency brake quickhack.
    1. DeepBlueFrog
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      If it doesn't have the NCLAIMS menu, that means something was not correctly installed or another mod is interfering.
      Make sure you get the latest version of Mod Settings. 
      Since the quickhack isn't working, my guess is that it is not Mod Settings but Claim Vehicles itself that is not quite installed.
      Are you installing manually or with Vortex?
      You can also check if the folders from the pinned message above are in your game folders. That will tell you for sure if the mod is installed or not.
  9. Sexyoniichan
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    im a big fan of this mod. have been for a year thanks OP dev
    1. DeepBlueFrog
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      Thanks!
  10. loavprod
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    Hey, can you only own 1 stolen vehicle at a time? I just stole one while having another stolen one available in my "Call Vehicle" tab, the second replaced the first and apparently i lost the first. :c
    1. loavprod
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      Nevermind, had to close and open the game for the rest to show up.
      But i'm unable to use the "take control" option on any vehicle, the only options that show up when hacking are "Floor It" or "Emergency Brake".
  11. Predfan
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    @DeepBlueFrog

    Have been using the mod for a couple of days now and i noticed a problem i did not find in the bugs section and i even read 5 comment pages to see if anyone else reported it.

    Problem: my claimed vehicle type changes completely!

    Story: i carjacked an avenger and was able to spawn it yesterday (found it in "call vehicle" list or whatchamacall it - everything behaved smoothly, mod was warking flawlessly), and besides that i claimed another random car when testing that "claim with scanner" option - so i had two claimed vehicles in total. Basically just used the avenger and sometimes called the archer when i felt like driving a lil bit slower for the rest of the day. Today, when loading a save, the avenger was no more and when i used the vehicle summon button i found a Villefort. Then exit the game and jacked in again to see that it became a Supron FS3-T.

    The other car mods i have:
    - lexus lc500
    - vehicle customizer (SVE) (but never used it)
    - vitual car dealer + browser extension; with regular car pack and utility car pack

    When you have time and disposition - please advise?

    edit/update: i even tried to save my car's shape with the vehicle customizer (never used it until now). I also selected my stolen car as FAVORITE in the summon menu - still not working after quiting game and reloadning save (now changed from a quadra to a galena hehe)

    edit/uptade #2: after a lil bit of experimenting - i noticed that using REDMOD influences this to some extent. Because i'm during a time where i'm doing my best to completely rid myself or mods that use redmod (it's very fidgety, i hate it) or lower their number to a minimum. And each time i had to reload my mods through redmod - the stolen/claimed cars changed, but now after quiting and re-entering the game without making redmod changes, the claimed car marked as favorite (and also edited with vehicle customizer) remained the same model and the same skin thank God! But the other claimed car which was not marked as favorite changed again from MaiMai to Emperor heh.
    1. DeepBlueFrog
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      Very strange. I have not heard of that one before.
      Are you using the English version of the game or a localized version in a different language?
      Are you using any mod related to car summoning or garage?
    2. Predfan
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      Thanks for replying!

      IKR ?! Very weird behavior.

      1) English version of the game
      2) No car summoning mods, and i didn't even know the garage existed up until your comment, so "no" to that one too.
      Waaaaait a minute!!! - by car summoning mods do you mean denser traffic?
      ->Because i have the "realistic traffic density" mod installed AND OH!
      OHHH!!!1
      ->Does "nova traffic" count as a summoning mod? I installed that one because it has an option that TRIES to remove burnt/destroyed cars from the traffic (that's just wack LMAO)

      I would like to update my story/information: The quadra i stolen and marked as favorite is still remembered to this day. Very interesting.
    3. DeepBlueFrog
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      I meant more like mods that manage the garage or location of stolen cars.
  12. blahmos
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    Having a strange issue. Have carhacker, steal car, adds it to my garage/car list. Get bored of car several days later, sell through virtual car dealer. Steal same car several days after that, get NCLAIMS popup; won't add it to my garage again. Remove mod, put mod back in, can steal that car again until I sell it.
    Done quite a bit of testing, I can steal as many maimais (for example) as I like... until I sell it. I swear this didn't used to be an issue... have I broken something?
    1. DeepBlueFrog
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      Thanks for reporting this.
      I marked it as an issue to look into in my notes.
    2. blahmos
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      If it's any help to you, I have very few "car system" mods. Parking spots enhanced (same issues without it), two graphical ones (only change the models of two bikes), "Alphabetically sort favourite vehicles" and some engine tweaks to make driving not... suck. I have the usual trifecta of NCLAIMS, virtual car dealer and  Vehicle Customizer (stolen vehicles edition). I had all of these before the 2.2 update except parking spots enhanced.

      I can bisect my mods looking for ghostly conflicts but nothing is really standing out in my mind. I'll pull out the vehicle list mod tonight and see if it's the culprit. I always err on the side of mod breakage being a "me problem" not a "mod problem" but I'm sort of stumped on this one.

      Edit: back after a couple of hours of messing around removing mods, getting and selling cars and sleeping 24H ingame, stealing cars far away from previous thefts, making sure to summon them before selling them. Everything I can think of. Sometimes you get the ability to steal previously sold cars again, sometimes you don't. No real pattern to it. 
    3. DeepBlueFrog
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      Did you find a car model for which it happens all the time? or is it random within the same car models too?
      That would be helpful to focus testing.
    4. blahmos
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      Totally random. I can steal a car from the tyger claws, sell it, find one in traffic belonging to a civilian and it makes no difference. Seems to happen more often with the Jefferson, the outlaw, the maimai, and the cargo van; but I did most of my testing with them since a lot of the traffic passing me by was one of those four vehicles. 

      I can double check if its only vehicles you can buy (since I think you can buy all four of those things).
    5. debubby135
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      Having a similar issue, where I've stolen and sold the same vehicle a few times, now I get the pop up, but the vehicle isn't appearing in my garage. I opened the console in CET, nada for information. What's weird is that I've uninstalled and reinstalled Claim Vehicles a few times, as well as having tried a different vehicle theft mod, and NONE of those worked to restore my ability to claim certain vehicles. The ones that come to mind are the Mackinaw MTL1, the Shion MZ1,  the CT-3X, and the Apollo.
  13. JONA
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    Just installed this mod this evening and it works perfectly so far! (I haven't tried to repaint anything yet). I have currently added an Aldecaldos technical (MGs) and a squad car to my fleet. Great mod 10/10.
    1. DeepBlueFrog
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      Good to hear :)
  14. gdggjtyers43445
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    我下载完这个 mod为什么还是不能把街道上的车占为自己的?按v也没出现抢的车
  15. Berserk79
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    work on 2.21?
    1. DeepBlueFrog
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      It worked in my initial tests but some people reported issues with the Twin Paint system again.