Cyberpunk 2077
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Jack Humbert

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jackhumbert

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  1. jackhumbert
    jackhumbert
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    If you're seeing crashes, you can install CTD Helper & collect the files here to better report things.
  2. kalxv21122
    kalxv21122
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    update for 2.12 its causing crashes
    1. tkp206093
      tkp206093
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      +1
    2. driveby1
      driveby1
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      i love cyberpunk
    3. kevinnclay
      kevinnclay
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      +1
    4. cobal89
      cobal89
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      +1 

      So bummed, too.  Was actually enjoying driving in this game for once since I didn't have to keep looking at the mini map.  Now I'm back to overshooting turns and accidentally hitting pedestrians.  This should honestly just be a built in feature of the game.
    5. IonizedHorizon
      IonizedHorizon
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      It seems like the author hasn't had the time to update the nexus mod page, the updated version is on in his Github page. https://github.com/jackhumbert/in_world_navigation/releases <3
    6. cobal89
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      Gonna give it a whirl.  I'm not new to nexus mods, but I sometimes forget to check EVERYWHERE for external links to things like github.  If that version works, I'll be a happy camper zipping around night city without having to worry about missing turns.  Thanks for pointing it out!

      edit:  Thank the heavens, I have my favorite mod back.  It's working flawlessly.
    7. chubbyFrank88
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      OH THANK GOODNESS I NEED THIS MOD WORKING WITH 2.12!!!!!!
    8. dframed
      dframed
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      It does! I'm using it on 2.12
    9. Krieger19D
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      Was actually enjoying driving in this game for once since I didn't have to keep looking at the mini map.  Now I'm back to overshooting turns and accidentally hitting pedestrians.

      I was afraid it was just me!
  3. SillyTilly
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    Is there any way to make these only visible while scanning?
    1. xKmanLordx
      xKmanLordx
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      would love this feature too!
    2. 1Phase1
      1Phase1
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      This would be an amazing change.
  4. Horrorble
    Horrorble
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    Curious if it's possible to create an "auto-run/drive" type feature where character will follow waypoints/routes?
  5. mannygt
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    Hello, guys! Which one is for CP2077 v1.63 ?
  6. GarnetAnimations
    GarnetAnimations
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    How do you change the colors of the arrows?
    1. Stormie
      Stormie
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      That's not possible (yet).
  7. VioletteValentine
    VioletteValentine
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    With all required mods properly updated, mod causes red4ext to fail due to packed.reds
    1. Senkei69
      Senkei69
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      Same issue, did you find a way to make it work?
    2. KunEkzar
      KunEkzar
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      +1
  8. VindSole
    VindSole
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    Hey amazing mod, can you make it disable itself in photo mode?
  9. KickboxingApple
    KickboxingApple
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    Does the newest version still have the performance issues? I used this mod roughly a year ago and my frames dropped significantly.
    1. chubbyFrank88
      chubbyFrank88
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      i don't know i really hope not sorry i cant help, i just hope it still works with update 2.12 on pc through gog galaxy
    2. Obscene911
      Obscene911
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      I dunno, but I really wish someone would just make a "lite" version of this mod using the in game navigation already in the game when you're racing. Because this mod has noticeable performance hit, and in a game like Cyberpunk that's the last thing anyone needs. 
    3. chubbyFrank88
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      agreed
    4. TheDailyXPerience
      TheDailyXPerience
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      I have tested it and did not experience the issues it had anymore.
    5. KickboxingApple
      KickboxingApple
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      Thank you very much for answering my question! :)
  10. tlmesi
    tlmesi
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    You can set a higher max limit for the distances of the arrows (as well as a lower arrow count), by going editing the mod's "packed" file in notepad.
    Specifically, you're looking for the "Modsettings.min / max" and optionally the step size. They should be easy enough to find if you scroll down a bit, as the names of the options that you're messing with are listed.

    Personally, I've been trying to go for a wider distance between arrows, so I'm not tracing the line, but just getting a friendly suggestion with a single arrow every block or so. So less "Go here", and more "In 500ft, turn left". I think this is the best compromise between nixing the minimap but still getting directions that aren't the exact same thing as the minimap on the road, and having some semblance of direction.

    Like, if there was an option for this mod to just have a non intrusive arrow at intersections, that'd be perfect. I wanna get a feel for the city without relying on the minimap, but I also want to at least get to my destination. As it is by default, I'd say it's more intrusive than the minimap, but with the extra high distances between arrows, it's not as bad.
    1. kalash1k
      kalash1k
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      Can you give your numbers?
  11. STARBOY10z
    STARBOY10z
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    Jack Humbert You're a handsome man mister
    1. chubbyFrank88
      chubbyFrank88
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      agreed