Cyberpunk 2077
0 of 0

File information

Last updated

Original upload

Created by

Jack Humbert

Uploaded by

jackhumbert

Virus scan

Safe to use

Documentation

Readme

View as plain text

# In-World Navigation

This mod displays in-world holographic arrows for quest/point of interest navigation, mirroring the dots in the minimap. They're currently displayed all of the time, but will eventually be configurable.

![preview](preview.jpg)

## Installation

[Get the latest release here](https://github.com/jackhumbert/in_world_navigation/releases) - `packed-v*.zip` in the release contains all of the requirements listed below at their most up-to-date versions (at the time of release). Simply extract it and copy the contents in your game's installation folder. If you're upgrading, you may want to delete the contents of the `r6/scripts/in_world_navigation` folder, since files may have been renamed/removed.

If you want to install the mod outside of a release (not recommended), the `build/` folder in the repo contains all of the mod-specific files that you can drag into your game's installation folder.

## Requirements

* [RED4ext](https://github.com/WopsS/RED4ext)
* [Redscript](https://github.com/jac3km4/redscript)

## Bugs

If you come across something that doesn't work quite right, or interferes with another mod, [search for or create an issue!](https://github.com/jackhumbert/in_world_navigation/issues) I have a lot of things on a private TODO list still, but can start to move things to Github issues.

Special thanks to @psiberx for [Codeware Lib](https://github.com/psiberx/cp2077-codeware/), [InkPlayground Demo](https://github.com/psiberx/cp2077-playground), and Redscript & CET examples on Discord, @WopsS for [RED4ext](https://github.com/WopsS/RED4ext), @jac3km4 for [Redscript toolkit](https://github.com/jac3km4/redscript), @yamashi for [CET](https://github.com/yamashi/CyberEngineTweaks) and the [E-mode mod](https://www.nexusmods.com/cyberpunk2077/mods/3207?tab=description) (very helpful in figuring out how to work with FMOD), @rfuzzo & team (especially @seberoth!) for [WolvenKit](https://github.com/WolvenKit/WolvenKit), and all of them for being helpful on Discord.