About this mod
Adds Crit chance, Crit damage, Ricochet damage and Burn chance to Malorian arms.
- Requirements
- Permissions and credits
- Changelogs
- Donations
Works with patch 1.63
Installation:
install Cyber Engine Tweaks
extract archive in game folder
Optional damage modifier. With it you can make sure Malorian won't fall behing crafted guns(they have increased damage via crafting tree perks).
navigate to Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods\MalorianFix folder
open init.lua
in line 3 change MalorianDamageMultiplier = 1.0 to your liking
1.0=100%, 1.5=150%, 2.0=200% etc
PS In optional files you can find mods with premade damage modifier like 1.5, 2, 3 etc. No need to install the main file.
Optional attack speed modifier mod. NOTE if you only increase attack speed then the ACTUAL damage the weapon deals will go DOWN, but the DPS will stay the same.
Download MalorianAttackSpeed mod and extract archive in game folder
navigate to Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods\MalorianAttackSpeed folder
open init.lua
in line 3 change MalorianAttackSpeedMultiplier to your liking. It's not linear so you'll have to experiment a little or use premade ones.
0.70=~25% increase, 1.0=50%, 1.40=~75%, 2.0=100%
To keep the same damage per bullet:
download the main mod MalorianFix
navigate to Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods\MalorianFix folder
open init.lua
in line 3 change MalorianDamageMultiplier = 1.0 to
1.35 if you use 25% attack speed increase or download MalorianFix_Damage x1.5 to gain only slight increase in damage
1.75 if you use 50% or download MalorianFix_Damage x2 to gain minor increase in damage
2.10 if you use 75% or download MalorianFix_Damage x2 to gain only slight decrease in damage
2.50 if you use 100%or download MalorianFix_Damage x2.5 to keep vanilla damage