Updated for 2.0. Better use with Equipment-EX or non-transmog clothes, vanilla wardrobe might not work well with sleeves.
If you have any gear clipping, bugged etc. then open r6\scripts\sleeves.reds with any text editor, find SleevesExclusions block and add that gear to exclusions list.
ISSUE RESOLVED: ISSUE WAS OTHER MOD INTERFERING WITH RED SCRIPT
I downloaded this mod and can't seem to get it to work. It is installed in the needed directory but none of my jackets have roll-down sleeves. This is the beginning of the game so I don't have any cyberware that could interfere with that.
Are there any mods that interfere with this one? I have one called "immersive first person", but it's the only one I have that sounds like it might f*#@ with the mod.
is it possible to make this mod compatible with Native Settings UI , i have a lot mods using that and installing Mod Settings breaks my Menu UI, if not, is there a command for CET to switch on and off ty <3
I've been having issues with clipping, specifically with the Composite Arasaka netrunning nanoweave suit. I went to the sleeve exclusions and added it. But it still clips.
Are the Netrunner suits still having issues for anyone? I was checking after the update and, at least for me, the sleeves were still clipping / broken. Which is strange because the same Arasaka Netrunning suit is used in the Arasaka Black Ops Armor mod and that one doesn't clip.
The mod doesn't work. Sleeves have not appeared on regular vanilla clothes that have been in the game for a long time. New clothes from DogTown disappear on V's body when using this mod. It’s a shame... and it’s strange that the developers didn’t do this, now we have to download some mods, ohh....
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If you have any gear clipping, bugged etc. then open r6\scripts\sleeves.reds with any text editor, find SleevesExclusions block and add that gear to exclusions list.
Makes you wonder Why did project red devs insist on having sleeeves up, making all jackets POINTLESS????
Are there any mods that interfere with this one? I have one called "immersive first person", but it's the only one I have that sounds like it might f*#@ with the mod.
is it possible to make this mod compatible with Native Settings UI , i have a lot mods using that and installing Mod Settings breaks my Menu UI, if not, is there a command for CET to switch on and off ty <3
No but I'm working on this mod refactoring so it will have in-game toggle to control sleeves state from the inventory menu
However, it does not appear in the settings menu (Cyberpunk_2077_Main_Menu -> Mod)