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File credits
psiberx: GameUI.lua and Cron.lua, the whole popup.lua / native radio popup logic Ming: CPStyling
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Extract the folder into your Cyberpunk Game folder (The one containing /bin and /r6)
Folder structure should be "PATHTOCYBERPUNK\Cyberpunk2077\bin\x64\plugins\cyber_engine_tweaks\mods\portableRadio\init.lua"
How to use:
Set a hotkey using CETs bindings menu to toggle the Radio HUD on and off
(Optional): Set a hotkey to quickly toggle the Radio on and off, without having to use the HUD
Open the HUD with the previously set Hotkey
Use Mouse Wheel up / down (Whatever your next / previous weapon button is) and your Interact Key (Usually F) to navigate up / down and interact with the HUD
When using the Native UI option select the "No Station" option to disable the radio, select any station to start playing it and use the "Volume Up" / Down hotkeys to control the volume
Settings (Open CET Console to show):
HUD Scale: Change the scale of the ImGui HUD
UI Type: Choose between the Native Radio Popup or the custom HUD
Volume Increase in Combat: Change how much the Volume gets increased when in Combat
Auto hide HUD timer: Change after how many seconds the HUD hides if it isnt interacted with
Disable in Vehicle: Does exactly what it says
HUD Interact / Scroll Sound: Toggle the click sounds on / off
Default Radio Station: Change what station plays the first time you activate the mod after starting the game Known Issues:
Royal Blue Radio and Samizdat Radio are currently not useable
Sounds quality is not bad, but also not as good as the vehicle radios
When combat music starts playing the audio will get muffled. After the combat music stops playing just wait a bit, the sound will go back to normal over the span of the next minute or so