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Changelogs
Version 2.1
Fixed a major proximity-based issue that was causing the "Let's go again" prompt to disappear on new playthrough, where players didn't fight the robot again once the quest was initiated after beating the bot.
Added Coach Fred's "Hey V.." call out line, so it plays whenever the player comes back to the H10 Megabuilding.
Added additional animations to improve immersion.
Improved performance by removing unnecessary logic.
Version 2.0.2
Added localization(translations) for all languages. Brazilian\Portuguese localization done by Jh0Ros.
Restructured 'CrowdManager' nodes to try and prevent issues some have had with crowds becoming hostile while sparring the robot.
Version 2.0.1
Fixed an issue with the training bot despawning. Initiating a sparring match will bring him back if despawning occurred in version 2.0.
Version 2.0
Made the 'loop' logic more robust by adding multiple checks throughout the loop that determine if the player is within 100 game units of Coach Fred.
Added logic to check if the player chose the "Let's go again" prompt or if they walked away, so the prompt doesn't duplicate.
Added logic to stop the loop, restart, and pause it if the player is more than 100 game units away from Coach Fred. A 'Pause Condition' will start the loop again once the player is less than 100 game units away from Coach Fred, to ensure "Let's go again" prompt doesn't disappear and the logic doesn't run when the mod is not in use.
Corrected some 'Output' node settings by switching them from 'Terminating' too 'Non-Terminating'.
Version 1.9
Disabled the 'Force Empty Hands' function around Coach Fred so it wouldn't disable player combat when getting too close to Coach Fred.
Moved the "Sit" button prompt a little closer to Coach Fred so it wouldn't show up while in combat with the sparing bot.
Version 1.8
Fixed an issue with the base games "Let's go again" prompt not showing up after losing to the training bot when you first meet Coach Fred on a new play through.
Fixed an issue with the "Practice Makes Perfect" quest not starting after beating the training bot for the first time on a new play through.
Fixed an issue with the "Let's go again" prompt coming up when talking to Coach Fred in Pacifica before the final fight with Razor Hugh.
Version 1.7
Fixed the infinite loading screen issue when reloading saves in game.
Corrected crowds becoming hostile when boxing the training robot.
Version 1.6
Completely separated all 'Beat on the Brat' journal entries from the mods 'Practice Makes Perfect' journal entries using a condition to check if Coach Fred is in his "vendor" state or not.
Version 1.5
Added a custom 'Practice Makes Perfect' journal entry so that it doesn't interfere with the 'Beat on the Brat' quest.
Finalized the logic that tracks exactly when you beat the robot for the first time on a new playthrough so that the mod doesn't trigger before then.
Fixed a bug that prevented Coach Fred's lipsync from triggering during his "Not a bad start" line.
Version 1.4
Fixed a bug that prevented the mod from replaying once you left the H10 Megabuilding.
Version 1.3
Added additional checks to make sure the quest never ends should the player leave the boxing area during Coach Freds dialogue.
Version 1.2
Fixed a bug introduced in the 1.1 update that prevented the mod from replaying if you didn't speak to Coach Fred after beating the training bot.
Version 1.1
Added the "Power Down" animation to the robot when it's beaten.
Version 1.0
Original
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I made this mod because I really wanted to spar with Coach Fred's bot, and I felt doing so should have been a replayable option.
The features of this mod:
Once you've beaten the sparring bot once and Coach Fred has briefed you on the boxing tournament, the "Let's go again" prompt to fight the bot when you lose to it at the beginning of the game is now an additional prompt option Coach Fred has when sitting on the bench in the H10 Megabuilding after Act 1 of the game.
Custom "Practice Makes Perfect" quest phase.
Includes localization(translations) for every language.
MOD CONFLICTS: Any mods that alter the base game 'q001_02a_fistfight_tutorial.scene' or 'wat_lch_melee_01.scene' files.