Cyberpunk 2077

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cortlong50

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cortlong50

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About this mod

Made to remedy the bullet sponge, and make the need to upgrade your weapons and upgrade body armor (if you're scared) turning the game from a looter shooter to the hardcore RPG that I wanted.

Not for everyone, but if you hate bulletsponge and wanted "think fast, move fast, kill fast" try it on choom.

Requirements
Permissions and credits
GAMEPLAY TRAILER - 



BEFORE WE START: 

THIS ONLY WORKS ON VERY HARD DIFFICULTY. 

2.0 changes - 
REQUIRES TWEAKXL for tweaks to work. Thank you Paktojak for being so patient with me teaching me how to use it. You're the best. 你真係好人
A ton of weapons have been looked at from the ground up and tested extensively, have not got to ALL of them but 95 percent aint bad and they all feel fantastic. 
Armor is now something you get through clothing and cyberware. THATS RIGHT, ARMOR IS BACK AND WORKING CORRECTLY. 


This mod makes big changes to your save. so BACK THEM UP. in fact - BACK UP YOUR SAVES REGULARLY ANYWAY. (they are completely reverted after uninstalling the mod, but you know what? Better safe than sorry)

AGAIN:  THIS ONLY WORKS ON THE VERY HARD DIFFICULTY.

Recommended mods for optimal experience:

PREEM SCOPES (clear not stupid optics)
ATTACH ANY SCOPE TO ANY GUN
LIMITED HUD (remove elements that take away from the hardcore)
HIDE ENEMY HEALTH BAR (not sure if other mods work, but this one is good on 2.02

Now that's out of the way. 

THE REASON YOU'RE HERE. 

If you're like me you think a 12 gauge buckshot to the chest should put someone to sleep. You think an AR round to the dome should shut them off. You think a mag of SMG to the mid section should send the packing. You think a grenade should turn them to fairy dust. 

If you're like me when you shoot someone you want them to die, and if you're like me you also think you should die if being shot.

That's right, this isn't just a "people die easier" mod.  because if youre high enough level that is the case anyway, and you're basically invincible (the RPG curse). 

So what I've done is limited EVERYONE (besides bosses and some other baddies) health to 100. Your health, their health, everyone's health (besides the bosses) and made the guns do viable damage based on class. 

WHAT DOES THAT MEAN? 

That means when you get into a firefight, you might die very easily, so you better invest in some good armor and play smart. Cover is now your friend. 
That means your enemies might die very easily. But they might not.  there are some bad dudes out there with some big guns and they might have more cyberware than you, they might have better armor. Better think about that before hopping in and getting your chest turned to mesh. 

HOW DOES IT WORK? 

Well, this might be the part where some of you say "nope"

What I have done is leveled the guns out. Guns are guns.  they SOMETIMES come in dope versions but for the most part the guns are the guns you get and you need to upgrade them if you want them to be great (making upgrading actually useful) don’t worry, they still slay. One of my least favorite things about this game is that I will find a gun, and fall in love with it and within a few hours I have leveled out of it and it is no longer viable. I want to get an arsenal that is MINE. Not just toss it because the stats are off. 

Another thing I have done is removed health with level up.   That's right YOU GET 100 HEALTH. Period. The end. Unless you actively invest in having higher health, then you are going to be running around with 100 health. Lets say a rifle round does 80 damage...well thats certainly gonna change the way you play the game, isnt it?

I see complaints about combat being "too easy" and some peoples resolution for that is to just turn everyone into a bullet sponge. For me there are two solutions to this, throw more enemies at the player (Doom Eternal anyone?) or EVEN THE PLAYING FIELD. Enemies should be dangerous. There should be no bullet sponges, including you. 

HERE COME THE COMPLAINTS 

"this is an RPG, if you dont like RPGs then don't play it" - The issue isn't the RPG aspects, the issue is the contrast between a realistic world with realistic interactions and a combat system that takes its cues from tabletop style RPGs. For me personally it doesnt translate well into the game I want, and really that is what mods are all about: Making the game YOUR way. No harm no foul with how you choose to change up your experience.  And I am not going to miss out on a game that is this magnificent because of one aspect. I am going to change that aspect to fit my feelings on the game. 
"I dont think they seem bulletspongey" - I shot a guy in the head 6 times with a shotgun and he didnt die. That was the moment I decided to make this mod.
"i dont like this mod, it doesnt fit my playstyle" the simple answer to that is don't use it.  This is for people who want to have a more challenging game, and also remove the need to empty two mags into the average street kid. We all have different tastes and want different challenges, if the mod is not for you that is fine choom. We all like different stuff. 

HOW TO INSTALL. 

-BACKUP YOUR SAVES!
-YOU ONLY NEED ONE FILE. ALWAYS GRAB THE MOST RECENT. 
-Drop this folder into steamapps\common\Cyberpunk 2077\archive\pc\mod (happy now?)
-Drop the script into the steamapps\common\Cyberpunk 2077\r6\tweaks folder. 
-Start your game (and watch the entire intro video because its the best thing ever). 
(AGAIN- THIS ONLY WORKS ON THE VERY HARD DIFFICULTY)

TROUBLESHOOTING:

If this mod doesnt work: dont come to the page and tell other people it doesnt work. I didnt release a mod I didn't test. It has worked with every patch I have testing it with. 
-first thing, remove all your mods besides cosmetics and this one. Run it. if it works then there is an issue with your load order and a mod is conflicting. straight up. That is on you to figure out (sounds rude, but I only run this and cosmetic mods, so I wont know how to troubleshoot). 
-Verify installation on steam. 
-Reinstall the game. 
-IF YOU ARE RUNNING THIS MOD AND STILL EXPERIENCING BULLET SPONGE AFTER ACT 1 THEN YOU CAN REPORT. 

Again, this mod works flawlessly for me and I have just been playing the game with patches. Nothing crazy. So something is conflicting somewhere or the installation process was not followed. 

- KNOWN ISSUES (or unfinished goodies i want to include)
-Quickhacks are SUPER strong. - fix here  QUICKHACK FIX BY FLYING SQUID MAN
-Grenades feel weak. 
-Weapons only spawn in at tier2-tier3. Some attachments cant be equipped because of this, working to resolve. 
-prices for cyberware is insanely low. not sure what thats about. will resolve. 
-want to remove gibbing from small caliber weapons. 



WHATS IN THE FUTURE?

More features to come, just trying to find the time and making sure that every change is well implemented. Want it to feel completely natural. It currently does but i want feature complete. 

NOTE NOTE NOTE NOTE READ THIS NOTE NOTE NOTE

Be mindful, this is a beta. This mod has had many renditions and I dont release things that arent tested.
That said, this game is HUGE, and things get missed. If you do run into any issues, report so that we can get it resolved ASAP. 
(note: something you want is not something required. This mod is free to change as you please, upload your own and improve. Don't complain because its missing an impossible feature or doesnt change the games base mechanics. If you want to change something, change it. Comments are worthless. 
Create or die.)

Thanks! Have fun and be excellent to your dogs.