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saltypigloaf

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saltypigloaf

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  1. saltypigloaf
    saltypigloaf
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    Sticky
    All framework mods are updated for 2.21.  It should be safe to update the game.

    This mod requires no updates as long as you've updated the core frameworks: Redscript, Red4ext, Cyber Engine Tweaks, ArchiveXL, TweakXL, and Codeware


    Your core framework mods will need to be updated for 2.21 so please avoid auto-updating before they're ready!

    You can find the current status here:  Cyberpunk 2077 Modding Community: Patch 2.21 release info
  2. saltypigloaf
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    5,000 unique downloads and counting! That's a lot of solid-gold netrunners ripping and tearing through Night City. To celebrate the milestone, I'll be adding a new cyberdeck in the next few weeks: the NetWatch Sentinel.

    Thanks for sticking with it, chooms.

    Notice: If you're upgrading to 1.1.0, I have eliminated the optional files to clear Vik's inventory, adjust the base-game netrunning cyberware to match your installation type, and correct the potential Kiroshi bug forces them into a ghost slot.  You can remove these mods from your game as they're either implemented in the base installation or no longer relevant.
  3. saltypigloaf
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    Locked
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    Notice: If you plan on making full use of the Biotech Σ Salamander, please download the mod Bug Fix - Base Fists and Arm Cyberware Attack Speed Fix in order to address the fact that attack speed bonuses to not apply to cyberarms by default. This will allow the attack speed bonus to monowire attacks to take effect.

    This mod has been added to the requirements as a strong recommendation.
  4. Starblast16
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    Any thoughts on making a Gold Plated upgrade for the Militech Canto? Could make it so that you need the original Mk 6 to craft it.
    1. saltypigloaf
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      That's a good idea.  My first (super janky) mod was for the Canto.  It could use an upgrade, and a little Gold-Plated polish.
    2. Starblast16
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      Cool. Though considering how powerful it can be thanks to the Blackwall hack, it could probably use a few drawbacks to help balance it. The original has much more limited slots, but adding more makes more sense for a Gold-Plated upgrade. Maybe some sort of debuff added due to the strain on the nervous system from the onboard AI, something akin to how Edgerunner reduces your max HP in exchange for access to more Cyberware Capacity and Fury. It wouldn't do if it got Omni-Tech levels of broken in power. At least in my opinion.
  5. MaverickWolf
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    Turns out I can't actually install this because the file path ends up too long for the Base_Arms_KendachiMamushi.yaml file - can that be safely shortened in any way?
    1. saltypigloaf
      saltypigloaf
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      Weird.  You can shorten the filename as much as you want, as long as it stays in the same folder.
    2. MaverickWolf
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      Figured out what the issue was - I was just using the basic extraction tool and changing nothing when I extracted it, so it was extracting to a folder that included all the additional file version numbers on the zip file and skipping files that didn't fit. If I removed all those numbers from the extraction folder name, that resolved the issue, and I was able to properly place them in the game folder and now the store has Altelier store has 23 items as expected.
    3. saltypigloaf
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      Oh, good catch.  
  6. tcover
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    NetWatch Sentinel hasn't been added yet?
    1. saltypigloaf
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      Holy hell, I got caught up in other stuff and forgot to post it!  I'll get it cleaned up and posted this coming week.

    2. Starblast16
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      Over a month later... I guess you were busy.
    3. saltypigloaf
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      Yeah, I'd say I dropped the ball on that one.  Like down a well.

      I had plans for some abilities and testing started dragging out, then other stuff happened and I kind of lost track of it.  I still considering this active, though.  Hopefully I can get it updated soon.
  7. deleted219715290
    deleted219715290
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    dude i swear i couldn't have found the mamushis anywhere, i stumbled on this mod by accident
  8. PlayaCharacter
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    How I feel when I combine a fully upgraded Raven Kestrel 3 with the Hiruko optics:


    If you've ever felt like your enemies just need a switch so you can turn them all off, you can't do much better than that.
    1. saltypigloaf
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      Gangoons around NC like:

  9. scxnlines
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    Where would I go to reduce/change the quickhack slots for the militech trimetric cyberdeck? It seems a bit too good for quickhacks for a gun focused cyberdeck so I was gonna nerf it a bit
    1. saltypigloaf
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      File: Items.GoldPlatedInterface_Base_OS_MilitechTrimetric.yaml
      Line: 214

      Current code:
        blueprint: Items.CyberdeckBlueprint8Slots

      You can change the 8 to any number between 2 and 8.  Anything higher or lower will result in TweakXL errors as those blueprints don't exist.
    2. scxnlines
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      tysm!
  10. Dex98
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    having the same issue as a previous poster with all the cyberware missing their names completely and with descriptions replaced by a LockKey# error. Anyone else having these issues?
    1. saltypigloaf
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      Make sure you have the both the .archive and the .xl file in the ...\archive\pc\mod\ folder and not in a subfolder therein.  You need both files, as the .archive includes the LocKey information and the .xl file tells ArchiveXL where to find them.
    2. Dex98
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      Yep, that did it thanks! For me the folder was completely empty with only a "folder_managed_by_vortex" marker file there. Manually copied the files there and everything seems to work again.
  11. tcover
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    What's the difference between raven kestrel 3 and 3s? On paper, there doesn't seem to be much difference.
    1. saltypigloaf
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      The 3S was a user request.  The Kestrel was meant to be unstable so the spread was uncontrollable.  A user requested that the spread only activate in combat (so as to leave stealth as an option) so I added the 3S to accommodate.
    2. tcover
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      If I wanted to add the Quickhacks Spread On Start feature and Spread Range Increase, which part of the .yaml file would I need to modify?
      These are features that the old raven kestrel had, and it's a sad to them removed.
    3. saltypigloaf
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      All of the new cyberdecks are meant to evoke similar benefits and playstyles, but I didn't necessarily feel locked into keeping the same old mechanics to achieve that.  I'm not 100% sure how these abilities will interact with what I've done for the Kestrel but here's how to add them:

      Open the file Items.GoldPlatedInterface_Base_OS_RavenKestrel3.yaml.  On line 141, you'll find the OnEquip attribute:

        OnEquip:
          - !append Items.RavenKestrel3_0UI # Description
          - !append Items.BaseDeck_inline0 # Informs that a cyberdeck can perform quickhacks
          - !append Items.BaseDeck_inline3 # Controls quickhack cooldowns
          - !append Items.RavenKestrel3$(quality)_RamBuffer
          - !append Items.RavenKestrel3$(quality)_Spread
          - !append Items.RavenKestrel3$(quality)_OverclockedSpread

      You'll want to add the following lines underneath:

          - !append Items.SpreadingRangeIncreaseAbilityLegendaryPlusPlus
          - !append Items.QuickhacksSpreadOnStartAbility
          - !append Items.IncreaseHackSpreadingOnTargetsAbility

      Formatting is important in .yaml so be sure to keep the indent the same and use spaces, not tabs.
    4. tcover
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      thankyou!!
    5. corpseletter
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      Can the Tetratronic Vanguard "On Overclock" debuffs trigger during combat as well? Like in this mod: Rippler Cyberdeck Overclock Rework at Cyberpunk 2077 Nexus - Mods and community
    6. saltypigloaf
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      Yeah, that's not an issue.  I haven't looked at that deck's code in a while, but I will see what it would take.
  12. auxilevelry
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    IDK why it took me so long to find this, I've been desperate for modded cyberware that isn't drastically overpowered nonsense with the Blackwall quickhack stapled to it. This stuff seems powerful without being completely game-breaking like 90% of the stuff I've seen before.
    1. saltypigloaf
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      Glad you like it, my man!

      It can be powerful but I tried to keep the capacity cost hefty, too.  This was my first real mod (or mods, I guess, since it originally came in 5 parts) so there are things I wish I'd done differently but it will always be my baby.  If you want a more balanced set that caters to other playstyles, be sure to check out Raven Gemini II - Full Body Conversion :)
  13. TeamSquidsz
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    I'm new to this mod and i used the atelier to purchase the cyberware i wanted, but i'm unable to upgrade it from tier one either by the normal way or even with cet commands. Is that a bug or am i just doing something wrong, or is that intentional?
    1. saltypigloaf
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      That's definitely a bug and not one I've ever heard of.  Some of the upgrade costs are higher than basic cyberware, but that's the only difference.

      Just to be clear, you can currently upgrade base-game cyberware?
    2. saltypigloaf
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      Also, did you already update to 2.21?  If so, that may be an issue.