Please do not ask for them. If you want to know how I did it, please check the article I posted explaining my process.
Please be aware: There may be an incompatibility issue with Change Your Favorite Motorcycles Because of the screwy nature of cooked mesh overrides, if you are using a recolor of the Arch from that mod, you may have some display issues with my recolor. However it may in fact be some other mod conflicting with the recolor. I have no clue what would or could, and the tools we have for modding right now are miles from air tight. So if you have issues at this point, there isn't much I can do about it. As far as the files and edits I did go, they are good and work properly.
I have added a variant that leaves more of the red intact. Use this if you are getting the red windshield bug. There may be some issues with this, so please let me know if it isn't working, but this should restore some of the red elements, so if you have a red windshield because of incompatibility with other mods, you can at least have a more coherent look to your bike, instead of a rogue red element looking out of place. I will try and tidy this up and get rid of the teal elements still present later today. Check Images to see what the red variant should look like.
*Renamed the 'Patch' Folder to 'mod' and installing manually *Renamed the 'Patch' folder to 'mod' and repacked, installing via Vortex *Simply dropping the file into the 'mod' folder in \Cyberpunk 2077\archive\pc\mod
While it's not "Jackie's Bike" and you can't get a White version, the Itsumade Sport Conversion mod works in 2.02 (no need to use the 'required' mod with it) and offers you a spicy Arch bike with different color options.
Weird... I have no idea. And I am not playing CP atm, nor do I really have much interest in re-learning how. If anyone comes up with a fix for this, feel free to message me directly and I will post a fixed file to the page.
In game version 2.0 it worked but the shadows were broken. It's not just the overall shadow, take a look at the self-shadowing, too.
Phantom Liberty seems to do some things slightly different even compared to bare 2.0. The modded textures of the arch do not load at all but the shadows are still broken!
Maybe the problem has something to do with the mods dependency on '###_nim_material_override.archive'??? In comparison, the other mod is just drag & drop of one 'archive'-file, it's not relying on another file. I don't know. Just a guess where the root of the problem could lie.
If you use Vortex to install mods, you will need to modify the file. Please note that the file comes with the following directory: 'archive - pc - patch.' You need to extract the .rar file and rename the 'patch' folder to 'mod,' and then compress it back into .rar format. After doing this, you should be able to install it through Vortex without any issues
looks like I am a year late, but it looks like you can't just drag it in because it has it set to patch folder, so you have to manually put it in the mod folder like normal.
probably because both archives are killing the cookedapp files for Arches, not up for re-packaging this, so im afraid youll have to choose my recolor or a different one
84 comments
Please do not ask for them. If you want to know how I did it, please check the article I posted explaining my process.
Please be aware:
There may be an incompatibility issue with Change Your Favorite Motorcycles
Because of the screwy nature of cooked mesh overrides, if you are using a recolor of the Arch from that mod, you may have some display issues with my recolor.
However it may in fact be some other mod conflicting with the recolor. I have no clue what would or could, and the tools we have for modding right now are miles from air tight. So if you have issues at this point, there isn't much I can do about it. As far as the files and edits I did go, they are good and work properly.
There may be some issues with this, so please let me know if it isn't working, but this should restore some of the red elements, so if you have a red windshield because of incompatibility with other mods, you can at least have a more coherent look to your bike, instead of a rogue red element looking out of place.
I will try and tidy this up and get rid of the teal elements still present later today.
Check Images to see what the red variant should look like.
I HAVE DELETED THIS POST BECAUSE I HAVE FIXED THE PROBLEM MYSELF...
*Renamed the 'Patch' Folder to 'mod' and installing manually
*Renamed the 'Patch' folder to 'mod' and repacked, installing via Vortex
*Simply dropping the file into the 'mod' folder in \Cyberpunk 2077\archive\pc\mod
Anyone got any ideas? Thanks
Thanks for you mod.
I use it since it became available.
Unfortunately, the shadow of the bike is broken in 2.0.
2.0 without mod.
Nov 2022 (1.61 I guess), works fine
Apr 2023 (directly before 1.62), works fine
Maybe it's a texture/mesh loading issue ? If you have any idea, that'll be appreciated ;)
It's not just the overall shadow, take a look at the self-shadowing, too.
Phantom Liberty seems to do some things slightly different even compared to bare 2.0.
The modded textures of the arch do not load at all but the shadows are still broken!
As you can see, the other retexture mod still works fine.
(Change Your Favorite Motorcycles, last update: Feb 2022)
Maybe the problem has something to do with the mods dependency on '###_nim_material_override.archive'???
In comparison, the other mod is just drag & drop of one 'archive'-file, it's not relying on another file.
I don't know. Just a guess where the root of the problem could lie.
Thanks for the mod :)