Cyberpunk 2077

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Katane

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Katane1991

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63 comments

  1. Katane1991
    Katane1991
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    You will complain about sometimes bikers spawning lately on the bike. This is a game engine issue.
    Cyberpunk 2077 does not load drivers until they are close and in line of sight (with a degree of tolerance) of the player. It's not noticeable in cars, but with bikes, it is.
  2. JaxWolf
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    Hmm this is the only red mod that isnt working for me, im using MO2 with a root builder and have over 398 mods. i have transports of night city working fine & Night city alive along with all the jobs of night city working. Not sure why this one isn't working, any tips please?
    1. Katane1991
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      It's not compatible with Night City Alive, because it's a part of it. It's the standalone bike part. If you use Night City Alive, you'll don't need this mod.
    2. JaxWolf
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      Thank you
  3. creedofchoas
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    possibility of having it without redmod as well as night city alive ??? :)))
    1. soobinhoangngoc
      soobinhoangngoc
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      no, its too complicated for the work, also it nearly not possible to make it without redmod.
    2. AngryDweller
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      also it nearly not possible to make it without redmod.
      That's just tweakdb edits so it's possible for sure can be done even with the same file format because TweakXL supports it
    3. creedofchoas
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      it's certain that it's missing personal motorbikes redmod breaks my game so I don't install them and night city alive also interests me still redmod so can take advantage of it ...
    4. LilyTepes
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      im also looking for both with no redmod
    5. Katane1991
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      At the moment and as for all of my mod it's not possible because I need more more free time to investigate how to convert them without errors and it will took me too much time to ensure compatibility with CDPR unexpected updates.

      In the future I will try to do it if I have time and if CDPR stop making updates.

      But can't promise anything for now
    6. dedicated247
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      I made this with cyberscript, gangs of Night city, Which has it's own traffic spawn system that can trigger car fights. Doesn't need redmod. However this mod here is really good at it's sole purpose so Very big kudos @Katane1991 You're killin it with your mods, keep it up please!

      but something like this IS possible and already made without redmod
    7. Katane1991
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      Hello Eli ☺️, I'll answer later ;) big fan of your mods by the way 
    8. Katane1991
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      My way to go is REDmod because it give me access easily to files I can study them and modify them. The game will compile and tell me exactly what is good or not. It's a big time saver for me and Free time is what I'm lacking of.


      Also, Redmod with updated game version work perfectly with other mods. 

      @dedicated247
      I played a lot with all of your mods and Donk mods, really awesome.
      I stopped some times ago due to performance cost of Cyberscript itself and my potato PC. But I will use them again for sure.
    9. CapnCuck
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      It's wild to put out a mod with a redmod option, let alone one with ONLY a redmod option.
    10. JaxWolf
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      Im using M02 with Root builder and have normal mods & red mods all installed there while keeping my CP2077 main folder clean. Everything works great and i have over 330 mods. I attached the link below that shows you how to install all mods in MO2 using root builder, well worth it.

      https://docs.google.com/document/d/19eMPBRBan2RJ_qf1hrnHkOFfgiTo8p3p/edit?pli=1
    11. 50ShadesOfMyCow
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      Same here, JaxWolf. It feels like Mod Organizer 2 is a gift from the gods themselves.
  4. wolfs59
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     cant use, can u just get enemy & partner spawner which can drive around
  5. CapnCuck
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    Is there a version without redmod?
  6. apocryphone72
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    can you make an even lower version night city alive ?
    because with increased traffic and population the game becomes unplayable 
    1. Katane1991
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      In Night City Alive pined post, there is a tutorial for players who want to customize the chance of spawn.
      Go on the mod page, report your trough in post section,  I will help based on yours feedback.
    2. apocryphone72
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      thank you
  7. LittleFeetSkyrim
    LittleFeetSkyrim
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    omg thank you so much for making this mod!! So happy!!!
    1. Katane1991
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      Nice, enjoy !
  8. IndulgenceDaemon
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    Thank you for working on this. I also hope that a non-redmod version will come someday because a lot of people like me have troubles with redmod.
    1. Katane1991
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      You're welcome. We will see but not soon !
  9. cpeters1114
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    u r the king. still using night city alive but thank you for making this stand alone. couldn't do without it. 
    1. Katane1991
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      Thanks !
  10. Garrighan
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    Tested it for a good few time. And I can say that this mod has more good than bad and the improvement that it brings is bigger than the render isues. And between you and I, rendering is not a great point of Cyberpunk in all game. I had just a few "cringe" moments with slow bikers rendering, mainly when they came from the sides on a crossroad.

    Something that could be improved on this mod is thenumber of bikers on the streets. On my gameplay was a lil bit hard to find them haha
    1. Katane1991
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      Hi man and thanks.
      Yes rendering is definitely the strange part of this game engine. But I'm ok with it.

      Play more you will see a lot of them :p
      I feel it's pretty balanced, and I cannot increase it more without impacting the base traffic cars =/ 
  11. Garrighan
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    No way you did it? For me this is what the game needed most than metro system. Its so weird only cars on the streets or in some quests. Looks like Im playing GTA III hahaha
    1. Katane1991
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      Yes it was so weird, more weird when you see civilians are able to drive it.