wait a minute... so u tellin me i played all this time with a unbuffed Byakko and still blasted my way tru all the enemys on very hard? thats hillarious XD
Most of my mod usually balanced with Very Hard combined with difficulity mods like SDO/Enemies of Night City and Damage Scaling (old RMK balanced option), but I think you already known, with the right build and investment, late game's difficultity is way easier than early game's, andddd, blade build is one of the strongest build so if any other build can survive these dificulity mods combo, blade should be fine if not easy beezy :D
Edit: Open combat with my PLS, leaping toward standing backline enemies, active Sandevistan and let Byakko rain on them with its infinite combo, dash back, choose another remain target, hold your katana then leap is one of my most satisfying moveset in CP2077.
for sure have to agree on all u said ^^ (btw, does that mean if i keep the old files, i have enhanced Scalpel and Byakko? because the "new" files didnt ask to overwrite any files when i droped them in CP2077 folder)
Hello! I liked this mod a lot and wanted to ask if you can make mod that will enhance butchers cleaver. Make it faster or give it more damage. I like playing with it but it falls back in comparison to katanas in terms of usefulness in combat. Thanks in advance!
Sorry for mistakes in grammar, im not native to english.
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cant wait to try the actuall buffed Byakko >_<
Edit: Open combat with my PLS, leaping toward standing backline enemies, active Sandevistan and let Byakko rain on them with its infinite combo, dash back, choose another remain target, hold your katana then leap is one of my most satisfying moveset in CP2077.
Sorry for mistakes in grammar, im not native to english.