Truly Invisible Optical Camo is working fabulously on game version 2.13 Thank you Aureliuh for making this nova mod!
Chooms please always read the mod Description and check the mod Requirements, make sure you installed all the required modsTweakXL and REDext in the correct path, all dependencies must be the latest version.
I'm running an fixed version of Better Optical Camo V 2.2.1; enemies aren't as oblivious anymore, greeters at bars still see me.
Better optical Camo doesn't do anything but make the duration toggle-able and infinite, this is the fix, found in CORE: OpticalCamoManager.ApplyTweaks = function(this) -- Set max duration to infinite TweakDB:SetFlat("BaseStatusEffect.OpticalCamoPlayerBuffCommon_inline1.value", 65534) TweakDB:SetFlat("BaseStatusEffect.OpticalCamoPlayerBuffUncommon_inline1.value", 65534) TweakDB:SetFlat("BaseStatusEffect.OpticalCamoPlayerBuffRare_inline1.value", 65534) TweakDB:SetFlat("BaseStatusEffect.OpticalCamoPlayerBuffEpic_inline1.value", 65534) TweakDB:SetFlat("BaseStatusEffect.OpticalCamoPlayerBuffLegendary_inline1.value", 65534) end
@ZxAsriel Thank you for sharing the fix for Better Optical Camo. As of now I am no longer using Optical Camo TweakXL (this mod disables the Vanishing Act Perk and the level 40 Headhunter passive). Because Truly Invisible Optical Camo alone is already very powerful with the level 15 Cool Perk Vanishing Act 'Optical Camo activates automatically and consumes its charge gradually while crouch-sprinting or sliding.' .
I had tested the fix for Better Optical Camo, yes it is fully toggle-able, do not have any visual glitch, works well with the level 15 Cool Perk Vanishing Act Perk and the level 40 Headhunter passive, the Combat Cloak also features 100% invisibility.
Unsure why, but this crashes my game on startup, don't even get to the Breaching screen. I have TweakXL installed alongside the suggested Optical Camo TweakXL mod.
this mod does not work with the uncommun cyberware, am i doing something wrong? also, i noticed it goes in the tweak folder, does it mean i need the tweak xl mod?
Eh 'sti Dev hanno rovinato il gioccho interro per cominiciare. Già con tutti questi micro aggiornamenti dopo la 2.0, hanno caggato con vigore. Né cambiano il gioccho profundamente, né fanno una differenza notevole con la versione 2.0. Un aggiornamento serve per definizione, di migliorare ciò che non è stato migliorato, non funziona bene; oppure...ha dovuto essere presente nel gioccho dall'inizio (sappiamo che ci manchano tanto cose dall' E3. Con l'aiuto dei Mod abbiamo finalmente la possiblità di avere tante funzionalità della E3 ma anche oggi, non abbiamo tutto visto ancora).
Imagina solo senza la possiblità di avere degli mod. Sarebbe stato morto nato questo gioccho. Grazie a tutti I creatori <3
Capisco la tua frustrazione, completamente. Sembra che siano rimasti solo pochi a cercare di sistemare completamente il gioco. Con ogni patch arrivano sempre più problemi, che non verranno mai veramente risolti.
"NOTE: This does not remove combat state if enacted while already detected by enemies. However, activating this while in combat AND outside of visual from enemies will cause them to lose track of you."
Hi Aureliuh thank you for making and sharing this mod, just a couple of questions: How does your mod affects the Relic perk Emergency Cloaking from Phantom Liberty: "Activating Optical Camo during combat will cause enemies to lose track of you, giving you a chance to exit combat." Will there be any conflicts? Will your mod increases the chance of enemies to lose track of you to 100%?
So after testing this, with the relic perk activated, activating optical camo completely removes you from combat and restores the "relaxed" state in enemy npc's.
27 comments
Thank you Aureliuh for making this nova mod!
Chooms please always read the mod Description and check the mod Requirements, make sure you installed all the required mods TweakXL and REDext in the correct path, all dependencies must be the latest version.
Truly Invisible Optical Camo works well with Optical Camo TweakXL (non toggle-able version Optical Camo Tweaks), Kiroshi Optics Night Vision Mod and Use Your Cybernetic Eyes to Aim 2.1. Different mods working seamlessly together.
Better optical Camo doesn't do anything but make the duration toggle-able and infinite, this is the fix, found in CORE:
OpticalCamoManager.ApplyTweaks =
function(this)
-- Set max duration to infinite
TweakDB:SetFlat("BaseStatusEffect.OpticalCamoPlayerBuffCommon_inline1.value", 65534)
TweakDB:SetFlat("BaseStatusEffect.OpticalCamoPlayerBuffUncommon_inline1.value", 65534)
TweakDB:SetFlat("BaseStatusEffect.OpticalCamoPlayerBuffRare_inline1.value", 65534)
TweakDB:SetFlat("BaseStatusEffect.OpticalCamoPlayerBuffEpic_inline1.value", 65534)
TweakDB:SetFlat("BaseStatusEffect.OpticalCamoPlayerBuffLegendary_inline1.value", 65534)
end
I had tested the fix for Better Optical Camo, yes it is fully toggle-able, do not have any visual glitch, works well with the level 15 Cool Perk Vanishing Act Perk and the level 40 Headhunter passive, the Combat Cloak also features 100% invisibility.
Thank you Aureliuh for making this mod!
also, i noticed it goes in the tweak folder, does it mean i need the tweak xl mod?
and i already have the basic cet, red4xt and redscript
this is the only line talking about tweak xl and it doesnt say its a requirement
CDPR: " Potete essere invisibli col' Optical CAMO :D !"
V: " Ma cazz' mi vedo me stesso ancora xd "
Già con tutti questi micro aggiornamenti dopo la 2.0, hanno caggato con vigore. Né cambiano il gioccho profundamente, né fanno una differenza notevole con la versione 2.0.
Un aggiornamento serve per definizione, di migliorare ciò che non è stato migliorato, non funziona bene; oppure...ha dovuto essere presente nel gioccho dall'inizio (sappiamo che ci manchano tanto cose dall' E3. Con l'aiuto dei Mod abbiamo finalmente la possiblità di avere tante funzionalità della E3 ma anche oggi, non abbiamo tutto visto ancora).
Imagina solo senza la possiblità di avere degli mod. Sarebbe stato morto nato questo gioccho.
Grazie a tutti I creatori <3
This does not remove combat state if enacted while already detected by enemies. However, activating this while in combat AND outside of visual from enemies will cause them to lose track of you."
Hi Aureliuh thank you for making and sharing this mod, just a couple of questions: How does your mod affects the Relic perk Emergency Cloaking from Phantom Liberty: "Activating Optical Camo during combat will cause enemies to lose track of you, giving you a chance to exit combat." Will there be any conflicts? Will your mod increases the chance of enemies to lose track of you to 100%?