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YokaiDealer

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YokaiDealer

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81 comments

  1. CrowCorvus
    CrowCorvus
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    • 1 kudos
    Can anyone explain what the difference between the two versions is? Does vanilla plus mean its closer to vanilla? More improved from vanilla? Idk
  2. Me0wl0000
    Me0wl0000
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    Hi! Im new into modding, i love the mod but it made the vehicles' top speed way too high for me. Is there anyway for me to keep all aspect of the mod but change the top speed as in vanilla?
  3. Doesn't it have to be called .yaml instead of .yml? Because all other mods in r6/tweaks have .yaml . Just wanted to ask:)
    1. make1
      make1
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      • 1 kudos
      yes spotted the same thing.
      plus not sure if this is required any more to be used, does it help ?
    2. it works!I have tweaked it even more to see its effects clearly. You can tweak the yaml. file to your likings with notepad++.its not difficult and self explaining if you see it.
  4. voodoo363
    voodoo363
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    Only choose one file, no? I don't see it mentioned in the description if Vanilla+ is an add-on to the main file or if it's its own version of the mod.

    EDIT: It's one or the other, y'all. They modify the same exact thing :)
    1. Alizon
      Alizon
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      Thank you!
  5. M37SG
    M37SG
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    1. Predfan
      Predfan
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      Yes choom, they modify different files.
      - This one adds a .yml file under r6\tweaks which changes how the road/dirt/asphalt behaves with the tires (grip/traction - just like the mod's name suggests)

      - Cyberdrive, the one you already hotlinked, adds a .ini configuration file in the engine\config\platform\pc which changes physics forces like centrifuge; air control; inertia and so on

      - Also theoretically compatible with "cyber vehicle overhaul", which adds INDIVIDUAL .lua files for vehicles under bin\x64\plugins\cyber_engine_tweaks\mods (changing acceleration, top speed, etc)

      Hope this helped.
    2. M37SG
      M37SG
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      • 3 kudos
      Thank you!
  6. sphiratrioth666
    sphiratrioth666
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    • 8 kudos
    Just for your reference - I'm playing a lot of Forza and other racing games and I came up with something many will consider crazy but I find it closest to the arcady Forza experience with everything at flat values:

    CarDrivingFrictionPreset.Asphalt_Default:
      frictionLatMultiplier: 3.7 #3.52
      frictionLongMultiplier: 3.68 #3.44
    CarDrivingFrictionPreset.Sand_Default:
      frictionLatMultiplier: 3.7 #3.52
      frictionLongMultiplier: 3.68 #3.44
    CarDrivingFrictionPreset.Ground_Default:
      frictionLatMultiplier: 3.7 #3.52
      frictionLongMultiplier: 3.68 #3.44

    I mean - literally everything except of motorcycles. This way you're able to completely control a drift inertia both in tight corners and wide angles with a handbrake. All the cars behave the same - yeah - but it gives most fun to me. Maybe you could upload it like that as a "handbrake drift control version" or something along those lines. Also - check it out yourself - all at those values except of motorcycles. It is really fun!
    1. 105rb
      105rb
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      hello, sorry but how do you edit the file? i wanna try your setting but how? thanks
    2. FLYDAFELIS
      FLYDAFELIS
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      open the "_GrippedUp.yml" in r6\tweaks with notepad or notepad ++ (if you have it) and juste change values according to the original post
    3. Rosie2212
      Rosie2212
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      • 1 kudos
      I tried it and it works really good, thanks!!!!!!
    4. vermilixn
      vermilixn
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      • 0 kudos
      any advice on how to make it feel less arcady, more like gta5 driving?
    5. Quadnick
      Quadnick
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      • 2 kudos
      That question is a bit contradictory, since GTAV's handling is about as arcady as it comes. Cars stop on a dime, have excessively tight turning radii, have zero body roll, only lose traction at slow speeds and extreme angles, and can have a head-on collision at 100mph and only suffer a loose bumper. GTAIV's suspension may have been a tad exaggerated at times, but god, at least it was fun to drive.
    6. v0idm0mmy
      v0idm0mmy
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      siiick. did you do this to all of the different ones in the file? or just the asphalt_default settings?
    7. beethy
      beethy
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      ^FYI this will make dirt/sand control the same as asphalt. Hyper arcadey. 
    8. XonMYHAND
      XonMYHAND
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      • 1 kudos
      I've been playing since release and I always avoided cars because how slippery they were. I even ignored Claire's questline because of it. Dude this it. Great mod and settings. I can not thank you enough. I can finally enjoy driving.
  7. Sazo1st
    Sazo1st
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    • 4 kudos
    awesome feels so good
  8. LizaS
    LizaS
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    • 8 kudos
    Thanks, bro! This was a mod I didn't know I needed. This is such a QoL mod.
  9. BeIIend
    BeIIend
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    • 2 kudos
    is Vanilla Version stand alone mod do I need the first one too?
  10. ButterPerson
    ButterPerson
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    • 18 kudos
    This rules! thanks a lot