super cool, but for some reason the wires appear in the mirror even if you're not wearing them. Like, if I use Equipment-EX to put an outfit with wires on, then take the outfit off, the wires will continue to show up in the mirror. odd issue, just thought i'd mention it.
Well, when my game stops crashing, I'll send you a photo of my inventory so I can describe that the patch was pretty harmless overall. There was only 1 update on most of the files, only the tweak was updated twice and that's when I realized the displays were broken; I tried reinstalling using Vortexa after the updates but it didn't solve the problem. They are basically invisible in the wardrobe called LockKey#01827890, they cannot be equipped even by clicking on the ghost icons. They're there, but they don't have miniatures or are equippable. The only thing I haven't tried yet is repurchasing them from the studio, as the change in the game files may have broken them in the wardrobe, right?
Is it only this mod that does this? are my other mods OK? (if you have any) Are other mods from different authors working? I still can't test this because my game isn't updated yet, so I can't really help. Try to remove the cache folder inside r6 (make a backup first), then verify game files using the launcher, whether it's GOG or Steam, that might fix the issue, usually cache files get faulty. I can't think of anything else. I did search the LockKey bug and I found some people have it with phone messages like this one:
Sorry, but it wasn't a mistake or anything like that. It's never easy to predict the source of the problem, I'm going to try to delete the cache, because yesterday my game started to crash when starting and I couldn't find a better way to show you the problem. But, yes, it only happened with the visors and I have all your other mods. My guess is that it's because the displays are the only Redmod mod I own. And one thing I thought about writing yesterday is that I don't use your items from the inventory. So I would like to reinforce the point that they appeared broken in the wardrobe. Look this is what happend:
Try switching between REDmod and Regular, and as I said before, cache files could be the problem, try removing them, and verify files. Other than that I really don't know how to help you, I never had that issue before.
By the way, a little question, while you're here... What happened to your Cyber ​​kitsch feet? Are you working on a remake of them? They are greatly missed!
All of them show up, it's just a common bug that happens even with vanilla items, it happens to me when I use Equipment-EX. Similar bug makes V's head go bald when wearing a headgear (vanilla or modded) while riding a bike. You can fix it by re-equipping the item again while riding a vehicle. I just took a screenshot for you as a proof that they show up while riding a bike:
For anyone else that may be looking for this info :- This isnt compatible with the previous 2.1 game version - Use the Obsolete version in that instance. (Id love it if there was a v2.1 optional but i imagine its a small audience and ive no idea on the amount of work)
I look forward to playing around with this Monster. Ive loved all of your work so far.
Sorry but what you're saying is false. This mod as my old one, are both working with the previous version. When I made this mod I was still playing in v2.1, I tested this mod in that build, I just updated my game yesterday, and all these screenshots you see here were made in v2.1. And let me assure you all of my mods still work with the previous version of the game, as long as you have the required mods that work for that specific version. My mods don't require the latest version of the game, they only require ArchiveXL, TweakXL and RED4ext. If you're playing an old version of the game and have the old versions of these required mods then my mods will work with no problem. And just to let you know I never updated any of my mods to work with a specific version of the game, I am putting that note in sticky post to let people know that it works with the latest version, because I keep getting asked about this so frequently.
In that case its user on my part , I absolutely have RED4ext , Tweak XL + ArchiveXL as ive Equipment EX as ive all your other mods working fine , also went through manually deleting all the old ones and adding these.
Dont be sorry for correcting me lovely , i was actually gutted i couldnt get it working yet had the old one, if anything im glad and should be able to use the improved version.
With you saying you tested and updated in 2.1 im now thinking its probably user error on my part and i need to update the corresponding Atelier. for some reason my brain was like "oh youve already got that , its fine". If that is the issue ill update comment for anyone else thats done as i have that may come looking for the answer.
Thanks for the confirmation it does work in 2.1 though.
Update - yeah , it was me not updating your Atelier.
Even though this is not a replacer, I wanted to let you know I had some issues with having the older version installed alongside this one. I had to remove the original mod to get this one working.
Yes this mod shouldn't be installed alongside the old version, it's obsolete, I mentioned that in the original mod description, this mod is superior in all aspects.
Was it just me that had a problem? Something unusual happened to me. When pressing the Input Menu, the game immediately goes to a black screen with the loading bar reset, asking me to press the space bar. When pressing, the game returns to the initial menu and an error message appears on the screen. This only happened when installing this mod. How do I know which version to download? I currently have zero Redmods, but in the past I thought Redmod should always be a priority.
I'm guessing you've downloaded the REDmod version without having REDmod DLC installed in your game, I suggest you to switch to Regular, and please make sure you have all required mods installed with their own requirements too.
It would be a good guess, but I tried the regular version first. I have all your stores in the regular version. I'm going to try here to check files and delete cache because the error stuck to the save. Always annoying when this happens.
Hey man, with the redmod version it went in without any problems. I was trying to find which clothing mod was causing so much delay in loading news and considering the behavior of your regular version mod impacting this, do you think this slow loading could be because I downloaded your stores through regular mode instead of having them downloaded through Redmod?
I have no idea, I don't have this issue on my end, it could be another thing, besides the archive is exactly the same in Regular and REDmod, the difference is installation and activation method. In a matter of fact all of installed mods I have in my game are Regular, I don't use REDmod, even though I support it.
67 comments
- Swapped Mask slot with Glasses, so you can equip masks with visors.
- Added the original slots as optional
legs and everything else working as intended
Have fun 😉
Are you sure you updated all required mods? ArchiveXL, TweakXL, etc..
ArchiveXL
Equipment-EX
RED4ext
TweakXL
they were up to date..
Are other mods from different authors working? I still can't test this because my game isn't updated yet, so I can't really help.
Try to remove the cache folder inside r6 (make a backup first), then verify game files using the launcher, whether it's GOG or Steam, that might fix the issue, usually cache files get faulty. I can't think of anything else.
I did search the LockKey bug and I found some people have it with phone messages like this one:
Other than that I really don't know how to help you, I never had that issue before.
Similar bug makes V's head go bald when wearing a headgear (vanilla or modded) while riding a bike.
You can fix it by re-equipping the item again while riding a vehicle.
I just took a screenshot for you as a proof that they show up while riding a bike:
For anyone else that may be looking for this info :- This isnt compatible with the previous 2.1 game version - Use the Obsolete version in that instance. (Id love it if there was a v2.1 optional but i imagine its a small audience and ive no idea on the amount of work)Thanks <3
When I made this mod I was still playing in v2.1, I tested this mod in that build, I just updated my game yesterday, and all these screenshots you see here were made in v2.1. And let me assure you all of my mods still work with the previous version of the game, as long as you have the required mods that work for that specific version. My mods don't require the latest version of the game, they only require ArchiveXL, TweakXL and RED4ext. If you're playing an old version of the game and have the old versions of these required mods then my mods will work with no problem. And just to let you know I never updated any of my mods to work with a specific version of the game, I am putting that note in sticky post to let people know that it works with the latest version, because I keep getting asked about this so frequently.
Dont be sorry for correcting me lovely , i was actually gutted i couldnt get it working yet had the old one, if anything im glad and should be able to use the improved version.
With you saying you tested and updated in 2.1 im now thinking its probably user error on my part and i need to update the corresponding Atelier. for some reason my brain was like "oh youve already got that , its fine".
If that is the issue ill update comment for anyone else thats done as i have that may come looking for the answer.
Thanks for the confirmation it does work in 2.1 though.
Update - yeah , it was me not updating your Atelier.
Enjoy it
Otherwise the mod is working wonderfully and has really been a lot of fun to mix and match the parts!