About this mod
This is the remake of my mod, it adds Maelstrom psycho visors and head implants with many colors and variations, 92 in total, for both genders (Not a replacer)
- Requirements
- Permissions and credits
- Changelogs
- Donations

------------------- PSYCHO VISORS -------------------
This mod offers many visors and head implants with many variants and colors
Psycho Visors Remake is the upgraded version of my old mod, the remake is superior in many aspects:
• Masc V refit
• Better meshes and fixes
• More colors
• Modular build
You can equip 4 items at a time to create a unique outcome out of 92 items
Viktor Vektor sells these items in my... *ahem* his Atelier Store for cybernetics
This mod is designed to go with my Psycho Cyberwares and Psycho CyberTubes to complete the Maelstrom set
Lore friendly, Viktor mentioned some little lore behind these visors on their descriptions
This mod is not a replacer, it adds new items
Requires Equipment-EX in order to equip 4 items at once, using these slots:
Mask, Glasses, EarLeft, EarRight
Visors: Equipment-EX slot used: Glasses
Shades (Open and Closed): Equipment-EX slot used: Mask
Head Implants, Tubes and Spikes: Equipment-EX slot used: EarLeft
Accessories: Equipment-EX slot used: EarRight
Without Equipment-EX they all use the same default slot: Visor
You can use the optional file to swap slots between visors and shades
------------------- ITEM CODES -------------------
Visor 1 (Cyclope):
Game.AddToInventory("Items.raid_psy_visor1_red",1)
Game.AddToInventory("Items.raid_psy_visor1_blue",1)
Game.AddToInventory("Items.raid_psy_visor1_yellow",1)
Game.AddToInventory("Items.raid_psy_visor1_green",1)
Game.AddToInventory("Items.raid_psy_visor1_pink",1)
Game.AddToInventory("Items.raid_psy_visor1_white",1)
Cyclope Head Gear:
Game.AddToInventory("Items.raid_psy_visor1_gears_black",1)
Game.AddToInventory("Items.raid_psy_visor1_gears_gold",1)
Game.AddToInventory("Items.raid_psy_visor1_gears_silver",1)
Game.AddToInventory("Items.raid_psy_visor1_gears_bluemetal",1)
Game.AddToInventory("Items.raid_psy_visor1_gears_pinkmetal",1)
Visor 2 (Rusty):
Game.AddToInventory("Items.raid_psy_visor2_red",1)
Game.AddToInventory("Items.raid_psy_visor2_blue",1)
Game.AddToInventory("Items.raid_psy_visor2_yellow",1)
Game.AddToInventory("Items.raid_psy_visor2_green",1)
Game.AddToInventory("Items.raid_psy_visor2_pink",1)
Game.AddToInventory("Items.raid_psy_visor2_white",1)
Rusty Head Tubes:
Game.AddToInventory("Items.raid_psy_visor2_tubes_rusty",1)
Game.AddToInventory("Items.raid_psy_visor2_tubes_red",1)
Game.AddToInventory("Items.raid_psy_visor2_tubes_teal",1)
Game.AddToInventory("Items.raid_psy_visor2_tubes_yellow",1)
Game.AddToInventory("Items.raid_psy_visor2_tubes_green",1)
Game.AddToInventory("Items.raid_psy_visor2_tubes_pink",1)
Game.AddToInventory("Items.raid_psy_visor2_tubes_white",1)
Visor 3 (Bug):
Game.AddToInventory("Items.raid_psy_visor3_red",1)
Game.AddToInventory("Items.raid_psy_visor3_police",1)
Game.AddToInventory("Items.raid_psy_visor3_yellow",1)
Game.AddToInventory("Items.raid_psy_visor3_green",1)
Game.AddToInventory("Items.raid_psy_visor3_pink",1)
Game.AddToInventory("Items.raid_psy_visor3_white",1)
Visor 4 (Spider):
Game.AddToInventory("Items.raid_psy_visor4_red",1)
Game.AddToInventory("Items.raid_psy_visor4_blue",1)
Game.AddToInventory("Items.raid_psy_visor4_yellow",1)
Game.AddToInventory("Items.raid_psy_visor4_green",1)
Game.AddToInventory("Items.raid_psy_visor4_pink",1)
Game.AddToInventory("Items.raid_psy_visor4_white",1)
Spider Head Accessories:
Game.AddToInventory("Items.raid_psy_visor4_accessories_standard",1)
Game.AddToInventory("Items.raid_psy_visor4_accessories_black",1)
Game.AddToInventory("Items.raid_psy_visor4_accessories_gold",1)
Game.AddToInventory("Items.raid_psy_visor4_accessories_silver",1)
Game.AddToInventory("Items.raid_psy_visor4_accessories_bluemetal",1)
Game.AddToInventory("Items.raid_psy_visor4_accessories_pinkmetal",1)
Visor 5 (Dragonfly):
Game.AddToInventory("Items.raid_psy_visor5_red",1)
Game.AddToInventory("Items.raid_psy_visor5_blue",1)
Game.AddToInventory("Items.raid_psy_visor5_yellow",1)
Game.AddToInventory("Items.raid_psy_visor5_green",1)
Game.AddToInventory("Items.raid_psy_visor5_pink",1)
Game.AddToInventory("Items.raid_psy_visor5_white",1)
Dragonfly Head Spikes:
Game.AddToInventory("Items.raid_psy_visor5_spikes_metal",1)
Game.AddToInventory("Items.raid_psy_visor5_spikes_red",1)
Game.AddToInventory("Items.raid_psy_visor5_spikes_blue",1)
Game.AddToInventory("Items.raid_psy_visor5_spikes_yellow",1)
Game.AddToInventory("Items.raid_psy_visor5_spikes_green",1)
Game.AddToInventory("Items.raid_psy_visor5_spikes_pink",1)
Game.AddToInventory("Items.raid_psy_visor5_spikes_white",1)
Visor 6 (Robo-X5):
Game.AddToInventory("Items.raid_psy_visor6_red",1)
Game.AddToInventory("Items.raid_psy_visor6_blue",1)
Game.AddToInventory("Items.raid_psy_visor6_yellow",1)
Game.AddToInventory("Items.raid_psy_visor6_green",1)
Game.AddToInventory("Items.raid_psy_visor6_pink",1)
Game.AddToInventory("Items.raid_psy_visor6_white",1)
Robo-X5 Head Implants:
Game.AddToInventory("Items.raid_psy_visor6_implants_black",1)
Game.AddToInventory("Items.raid_psy_visor6_implants_red",1)
Game.AddToInventory("Items.raid_psy_visor6_implants_blue",1)
Game.AddToInventory("Items.raid_psy_visor6_implants_yellow",1)
Game.AddToInventory("Items.raid_psy_visor6_implants_green",1)
Game.AddToInventory("Items.raid_psy_visor6_implants_pink",1)
Game.AddToInventory("Items.raid_psy_visor6_implants_white",1)
Visor 7 (Skull):
Game.AddToInventory("Items.raid_psy_visor7_red",1)
Game.AddToInventory("Items.raid_psy_visor7_blue",1)
Game.AddToInventory("Items.raid_psy_visor7_yellow",1)
Game.AddToInventory("Items.raid_psy_visor7_green",1)
Game.AddToInventory("Items.raid_psy_visor7_pink",1)
Game.AddToInventory("Items.raid_psy_visor7_white",1)
Skull Head Implants:
Game.AddToInventory("Items.raid_psy_visor7_implants_black",1)
Game.AddToInventory("Items.raid_psy_visor7_implants_shinobu",1)
Game.AddToInventory("Items.raid_psy_visor7_implants_police",1)
Game.AddToInventory("Items.raid_psy_visor7_implants_mox",1)
Game.AddToInventory("Items.raid_psy_visor7_implants_militech",1)
Game.AddToInventory("Items.raid_psy_visor7_implants_teal",1)
Skull Shades (Open):
Game.AddToInventory("Items.raid_psy_visor7_shades_o_black",1)
Game.AddToInventory("Items.raid_psy_visor7_shades_o_shinobu",1)
Game.AddToInventory("Items.raid_psy_visor7_shades_o_silver",1)
Game.AddToInventory("Items.raid_psy_visor7_shades_o_gold",1)
Game.AddToInventory("Items.raid_psy_visor7_shades_o_bluemetal",1)
Game.AddToInventory("Items.raid_psy_visor7_shades_o_pinkmetal",1)
Skull Shades (Closed):
Game.AddToInventory("Items.raid_psy_visor7_shades_c_black",1)
Game.AddToInventory("Items.raid_psy_visor7_shades_c_shinobu",1)
Game.AddToInventory("Items.raid_psy_visor7_shades_c_silver",1)
Game.AddToInventory("Items.raid_psy_visor7_shades_c_gold",1)
Game.AddToInventory("Items.raid_psy_visor7_shades_c_bluemetal",1)
Game.AddToInventory("Items.raid_psy_visor7_shades_c_pinkmetal",1)

--------------------- INSTALLATION ---------------------
Choose either REDmod or Regular version, and use Vortex to install it
(Don't use both files at the same time!)
To install manually extract the content to Cyberpunk directory
Steam:
SteamLibrary\steamapps\common\Cyberpunk 2077\
GOG:
GOGLibrary\Games\Cyberpunk 2077\
Epic Games:
EpicLibrary\Cyberpunk 2077\
-------------------- CREDITS --------------------
CDPR for vanilla assets
WolvenKit team
