The wall of text I put in the description goes in to that. But in short, nothing. Small benefits to shop prices. But in the end, it's just to watch the number go up.
Hi Mikumay9. I love the mod and appreciate you for it! I've been looking around and I can't find info on: how much are your shop % bonus additions and how often do they occur? (I.e., Is it roughly the same as vanilla: every 5 levels is 1%?)
I really like this, but funny story: I installed this mod, loaded a save, saved the game, and then loaded that save. My street cred was around 20. I went to an NCPD Scanner location, killed an enemy, and my street cred went immediately to 200.
Have you seen or heard of this happening before? I'm not really complaining because I had that vehicle purchases are tied to Street Cred, so now I can purchase the bikes I wanted, but I'm curious about what may have caused this street cred spike.
I have not. But i am also using simple XP multiplier with no issue. Could be a conflict with Economy of 2077? without testing myself, I am unsure. Are those the only mods you are using?
There is such an idea. And I want to ask you if there is an opportunity to implement it in fashion. Namely, the ability to receive new perk points for filling streed creed after 50? Since usually somewhere around level 57 (as it was for me) you reach PL and there are a couple of tasks and that’s it. Experience goes nowhere. It's a pity to lose the experience points you gain.
Not that I am aware of. A system exists for proficiency skills where every 5 levels gives you an attribute point. It might be able to be tied in to street cred as well.
If you're able to do that, you'd effectively establish what most folk like the idea of a level cap mod for. Space out the perk points from 51-200, and you've got a level cap replacement system that, through a ridiculous amount of grind, lets players naturally establish an a full perk character
I see, you want the street cred levels past 50 to replace the attribute points given out via main character levels or every 5 skill proficiency levels.
The main level is more complicated. As scaling, at least in the past, was broken. So you would become super powerful but enemies wouldn't.
But, if this mod does well, I may look in to it. There is a level cap removal mod that's out now and if you check out the comments, it has a quick fix for the ripperdock issue.
You could always use Simple XP Multiplier and lower those values so that the leveling up speed isn't so fast like in vanilla. It can also help with street cred tbf. Both are different ways of tackling the problem but personally I love this one mainly bc hurr durr number go up lmao
Можешь опциально сделать, лвл кап до 1000 уровня? И вопрос нпс растут в уровне? Ещё было бы здорово что бы каждые 25уровней довались плюшки разного рода
Не выйдет. Уровни привязаны не только к врагам и их уровню здоровья но и к экипировке которую можно либо добыть либо купить. И если получить 61 уровень то система сломается и в магазинах нельзя будет ничего купить. Ни импланты, ни оружие, ни одежду. Конечно можно поставить моды на виртуальные магазины но это костыли. А потому не канают. Тут нужно создавать мод который будет растягивать прогрессию системы автолевелинга. Что бы оружие, вещи и тд и тп появлялись по позже на поздних уровнях вплоть до, условно говоря, 70 уровня.
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I've been looking around and I can't find info on: how much are your shop % bonus additions and how often do they occur? (I.e., Is it roughly the same as vanilla: every 5 levels is 1%?)
I am using the following mods:
Economy of 2077
Custom Level Cap
Simple XP Multiplier with Street Cred set to 1.0
Have you seen or heard of this happening before? I'm not really complaining because I had that vehicle purchases are tied to Street Cred, so now I can purchase the bikes I wanted, but I'm curious about what may have caused this street cred spike.
So, if 19 attribute points were distributed between lvls 51-200 street cred, you could have a maxed out character.
But, if this mod does well, I may look in to it. There is a level cap removal mod that's out now and if you check out the comments, it has a quick fix for the ripperdock issue.
Maybe i don't know what to look for ... but i hope that you are not talking about Custom Level Cap - that one is broken since ages ago!
Where to look for this "level cap removal" ?
Thanks for the mod tho!
I love this mod
Тут нужно создавать мод который будет растягивать прогрессию системы автолевелинга. Что бы оружие, вещи и тд и тп появлялись по позже на поздних уровнях вплоть до, условно говоря, 70 уровня.