Would it be possible to make it so this also makes phantom liberty not decide choices for you, and instead start the moment you wake from Johnny Silverhands Engrammed Memories?
No idea, sorry... I don't use mod managers, but can confirm the menu is showing in my game when manually installing... My suggestion would be to uninstall it in your mod manager (and make sure to delete downloaded files), then reinstall manually...
Would be eternally grateful if you would find a way to implement this for regular starts. I would imagine there are difficulties, but second playthrough and it would be good to chose perk amounts, starting money and level, etc. Thanks for your work!
It's not the same by any means, but I have this No CC Attribute Restrictions mod that unlocks restrictions for attributes in normal games (also an optional file that sets them all to 20 by default)...
Doesn't let you set the money or level/street cred, though... But those are easily cheated with other methods like CET console commands (really, this is, too, but figured it'd be nice to have it permanent, while still being adjustable at any time)...
Edit: I do want to make this for normal games... So far just haven't been able to get some of the values to update in-game... It's a bit more complex than this since each lifepath build is separate for normal starts, but all the same for PL starts (except for equipped clothing)...
No, I didn't grant perk points... Figure it's simple enough to use a CET command or another mod to get more of them... I personally use Give Attribute or Perk Point - CET Button by u/admiral0912 for this...
No, only starting at Phantom Liberty is supported for this mod, as I have this No CC Attribute Restrictions mod for normal games... Just couldn't do it the same way for PL games since it skips the stats menu when creating a character...
OMG YES! Thank you, this helps so much ❤️ ...I get why they made a simple "just lemme play" button, it makes sense for release to jump back into it but not the final product. It literally removes most of the RPG element, immersion, emphasizes impatience and IMO puts too much focus on the 'expansion' as if the rest of the game is second thought, a game within a game...start PL, get PL ending...nothing else needed.
No problem... Kinda annoyed me that we had no customization of stats for PL... I tried restoring the actual stats menu (and succeeded), but it wouldn't apply the values set in there... It would probably somehow be possible to use the actual menu then adjust the values with the method I did here based on what you set there, but that's beyond my scripting capabilities...lol... So this is what I came up with instead... It works, so it's good enough for me... Glad other people find it useful, too :)
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If a mod like that exists already; do tell me.
Cool Mod
Doesn't let you set the money or level/street cred, though... But those are easily cheated with other methods like CET console commands (really, this is, too, but figured it'd be nice to have it permanent, while still being adjustable at any time)...
Edit: I do want to make this for normal games... So far just haven't been able to get some of the values to update in-game... It's a bit more complex than this since each lifepath build is separate for normal starts, but all the same for PL starts (except for equipped clothing)...
But it seems that perk points were not adjusted as well?
...I get why they made a simple "just lemme play" button, it makes sense for release to jump back into it but not the final product.
It literally removes most of the RPG element, immersion, emphasizes impatience and IMO puts too much focus on the 'expansion' as if the rest of the game is second thought, a game within a game...start PL, get PL ending...nothing else needed.