Really great mod. I have a question tho... would it be possible to make a mod to still have the normal fall damage animation on heights that would usually kill you? And maybe even have the fall scale?
No Death on High Falls is working fabulously on Patch 2.13 Thank you ReCaptcha23 for making this nova mod!
Chooms please always read the mod Description and check the mod Requirements, make sure you installed the required modredscript in the correct path, must be the latest version.
[Info] Falling from very high locations will make your screen color turns grey, normally you had to restart the game for the color to return to normal. Using LUT Switcher - Fixes under the Update Files from LUT Switcher appears to have fixed this problem: "Effects file fixes to increase compatibility with applied LUTs. Includes fixes for falling and flash bang."
For chooms who want to remove blood splatter when landing hard on ground, check up FX Begone- Fall Blood or FX Begone - Damage and Health mod by theCyanideX.
If you are looking for a mod to disables hard falls that will either force V through an animation or cause death, check up No Hard Falls by yakuzadeso, though with this mod V can die when performing Quake or Superhero Landings from high places.
hello mate, does your update mean i can quake from any height without dying? i like that you essentially eliminate death and keep the stagger of landing on (iMmErSiOn). so if i can quake from any height (preferably without the grey filter), it'd be swell. one more thing, does your mod cancel takedowns from high heights?
Oh that's nice ! Thank you ! Though if I may ask for a feature, could you combine or make an optional add-on for restoring the old v1.6 unintended (by cdpr) behavior of having (high recoil) shotguns nullifying fall damages when shot downward only just before landing ?
@bapplewhite, Certainly not. Though that feature is closely related to this mechanic so maybe @ReCaptcha23 could be interested in adding it, if that's possible of course, but no problem either way, mod is great as is.
11 comments
Thank you ReCaptcha23 for making this QoL mod!
Thank you ReCaptcha23 for making this nova mod!
Chooms please always read the mod Description and check the mod Requirements, make sure you installed the required mod redscript in the correct path, must be the latest version.
No Death on High Falls works well with Smooth Movement, Smoother Dodge And Dash, Unlimited Air Dashes and Change Double Jump to Infinite Jump Fix (allows V to jump again after falling) mod. With No Death on High falls mod, you can perform Quake or Superhero Landings from any height without dying! No problem in executing Aerial Takedown too.
[Info] Falling from very high locations will make your screen color turns grey, normally you had to restart the game for the color to return to normal. Using LUT Switcher - Fixes under the Update Files from LUT Switcher appears to have fixed this problem: "Effects file fixes to increase compatibility with applied LUTs. Includes fixes for falling and flash bang."
For chooms who want to remove blood splatter when landing hard on ground, check up FX Begone - Fall Blood or FX Begone - Damage and Health mod by theCyanideX.
If you are looking for a mod to disables hard falls that will either force V through an animation or cause death, check up No Hard Falls by yakuzadeso, though with this mod V can die when performing Quake or Superhero Landings from high places.
one more thing, does your mod cancel takedowns from high heights?
Though if I may ask for a feature, could you combine or make an optional add-on for restoring the old v1.6 unintended (by cdpr) behavior of having (high recoil) shotguns nullifying fall damages when shot downward only just before landing ?
We Appreciate the mod my guy. Nice qol mod.