Not sure if its only with ur mod or any other. But when i installing a sound mod with Redmod and launching the game, sounds are just dissapearing. Like footsteps, ui sounds and other.
Yeah (2.2, maybe patch break something as it always happening C: ) and there is few other mods have a same issue, but i found a mod which doesnt have it. https://www.nexusmods.com/cyberpunk2077/mods/9710
I am curious, would it be possible to produce a mod to remove profanity from the game? I would be willing to do the work, but I am curious. If so, what tools would I be able to use?
You will have to cut half game. If you are ready to spend such a time, you will have first to install WolvenKit. This tool is for managing ingame content. Then you will need to download voices of each language, locate bad words with a neurolink AI and remove them with another neurolink AI. This all will long about 300 hours.
Is neurolink AI a specific software, or a generalized software? Like is that the name or just a type of software? I am willing to put forth the effort, I just don't know how to go about doing it. Thank you kindly for your response.
I did a web search (I am against google. I like duckduckgo), and apparently that is also a technology Elon has gotten approved for. It is a brain to computer interface, which also can compete with AI that has been approved by FDA. This sounds like real world Cyberpunk. I wonder if he got the idea from this game, or something similar.
Just look at the situation about russian neuro-dub for PL. This is very cyberpunk :) The layment can't say a single word about this case today, that's something irregular. So we don't live in Pondsmith's cyberpunk, but it looks like we get closer and closer to something similar.
Does this mod get rid of the humming sound that plays whenever you pause the game? I usually minimize the game and the buzz stays on the background and it's honestly annoying.
Unfortunately, that's my plan only for now. The game hasn't recognized ID of that sound, so I will need some time to find out, where it is and how to replace it
well thats coincidence. yesterday i requested a mod which removes the map 'ambient sounds' while being on the map only - but the mod author couldnt figure it out either :( the map and the main menu humming are the only sounds which keep bothering me, for the same reason as LJSA said earlier^^'
Can you make a mod to mute each district song? these songs play on repeat every time when you are in the Glen, Watson and other districts, it gets really annoying after some time, these songs are still louder than the radio songs
EDIT: WAAAAIT I THINK THAT YOU DID IT ALREADY, LET ME CHECK!
That SHUT UP! mod is not the perfect way, but yes, I've tried to manage this. Actually, I haven't played DLC, so I don't know what new disctrict songs CDPR prepared for me :P
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Actually - No. I don't know how to do it in OPUSPAK way. The only thing I know really - OPUSPAK method deals some damage to SFX system
Is that after 2.1 update? I seen this bug in 1.6x updates only
https://www.nexusmods.com/cyberpunk2077/mods/9710
UPD: installed 2.1, everything is fine now
Just inspected this mod. Looks identically to any my SFX mod. Can't say what's wrong
so, what tools would I be able to use?
the map and the main menu humming are the only sounds which keep bothering me, for the same reason as LJSA said earlier^^'
By the way, it positively uses OPUSPAK way, so it gotta be incompatible with others, I guess
EDIT: WAAAAIT I THINK THAT YOU DID IT ALREADY, LET ME CHECK!