Command & Conquer 3: Tiberium Wars

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Honor Games LLC

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GeneralJist

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  • tiberium-secrets-patreon-game-credits-and-v-140-released

    Support us on Patreon
    Showing us that the community is for our project is a big motivator, it goes a long way in showing your support for our continued developments. Even a donation as small as $1 helps.
    If we get a lot of financial support, we can bring even higher quality content, as well as update faster.
    Become a Patron!

    We managed to get a limited AI working for the ASI. so now we have the ultimate meta, of an AI playing an AI.

    Patch Notes for v1.4.525

    Conductor re-enabled in game
    Conductor now requires Dark Energy Generator
    Conductor now buffs nearby friendly units and structures both when deployed and undeployed (shown with radius decal)
    Conductor Virtual Fence now buffs friendly units and structures that it t...

  • GDC 19 and Command and Conquer postmortem Recap

    A brief recap of The C&C postmortem and GDC 2019
    Open positionsWe are always looking for new talent,which you can view on our jobs tab, but were particularly looking for a Lead Artist , Lead writer .and as always XML Scripters tho.
    The Game Developers conference (GDC)
    We attended GDC in 2017, 2018, and again in 2019.
    For a full recap of our 1st GDC g go here. we also met with Louis Castle and Scott Reismanis (INtense) Head of moddb & Indiedb. It was a good experience, hope to be able to do it again in the future.
    Apart from Commidog attending GDC 2018, not much happened for us at that time.
    Due to how things turned out, I was the only member of the company that was able to attend this year.

    (sry for the sideways, it seems to keep doi...