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Top 30 Files in past two weeks:
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31
A mod that makes changes to some units. Currently Builder & Scout
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Hello all. This is my first mod. I edited the file RazeCity.lua based on Remgrandt's one city challenge mod to make it optional to keep the Capital or Raze it! (I know, Yay!!)
- 2KB
- 59
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32Hello all. This is my first mod. I edited the file RazeCity.lua based on Remgrandt's one city challenge mod to make it optional to keep the Capital or Raze it! (I know, Yay!!)
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This mod buffs and adds a funnier gameplay to the popular japanese exclusive Unit by giving it a new unique and powerful promotion tree.
- 46KB
- 39
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33This mod buffs and adds a funnier gameplay to the popular japanese exclusive Unit by giving it a new unique and powerful promotion tree.
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A mod that buff mountains by giving adjacency food bonus to pastures. And also buff deer (weak) ressource with an additionnal bonus of +1 food.
- 1KB
- 82
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34A mod that buff mountains by giving adjacency food bonus to pastures. And also buff deer (weak) ressource with an additionnal bonus of +1 food.
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Radiant Additional Base Buildings
A mod that adds 2 new base buildings and some tweaks to provide you more great work slots and governor titles.
- 107KB
- 71
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35Radiant Additional Base Buildings
A mod that adds 2 new base buildings and some tweaks to provide you more great work slots and governor titles.
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Radiant Light National Wonders
This mod adds 8 National Wonders buildings with original effects (based on Magil's National Wonders Mod)
- 318KB
- 48
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36Radiant Light National Wonders
This mod adds 8 National Wonders buildings with original effects (based on Magil's National Wonders Mod)
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Radiant World Wonder Rebalance
This mod rebalances all World Wonders, including DLC's and R&F's ones. It should work even if you don't own R&F expansion or any DLC. To sum things up : more realism, more agreable gameplay, most of them keep the same effect ideas, few original new effects yet never overpowered, and more balance (some nerfs and some buffs).
- 14KB
- 41
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37Radiant World Wonder Rebalance
This mod rebalances all World Wonders, including DLC's and R&F's ones. It should work even if you don't own R&F expansion or any DLC. To sum things up : more realism, more agreable gameplay, most of them keep the same effect ideas, few original new effects yet never overpowered, and more balance (some nerfs and some buffs).
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The mod idea is to make city location selection more historic like by removing "free" yields granted by terrain. Most free food sources are located along the rivers and in the sea and those are the preferred areas for the cities.
- 9KB
- 22
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38The mod idea is to make city location selection more historic like by removing "free" yields granted by terrain. Most free food sources are located along the rivers and in the sea and those are the preferred areas for the cities.
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39
Adds Cheat Monument building to use with Cheat Monument Cheat Packs
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Contains 3 mods which allow to build units, buildings and improvements which originally are only available to specific civilizations.
- 1KB
- 155
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40Contains 3 mods which allow to build units, buildings and improvements which originally are only available to specific civilizations.
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Removes Religion, Holy Site, Lavra, Stonehenge, Great Prophets, as well as religious Policy cards, City-State quests, and Prayer projects from the game. Faith points and Pantheons are not affected. Ideal for when Religious Victory is disabled.
- 2KB
- 36
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41Removes Religion, Holy Site, Lavra, Stonehenge, Great Prophets, as well as religious Policy cards, City-State quests, and Prayer projects from the game. Faith points and Pantheons are not affected. Ideal for when Religious Victory is disabled.
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Environment Skin Sid Meier's Civilization V
This example mod changes the visuals of the game to better match the colors and tones of it's predecessor, Civ V.
- 2.4GB
- 414
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42Environment Skin Sid Meier's Civilization V
This example mod changes the visuals of the game to better match the colors and tones of it's predecessor, Civ V.
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43
Just a map for me and my friends.
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Strudeler's Civilizations - Judea
Play as the Basilissa and regent of Judea, Salome Alexandra; in Sid Meier's Civilization VI.
- 35.6MB
- 8
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44Strudeler's Civilizations - Judea
Play as the Basilissa and regent of Judea, Salome Alexandra; in Sid Meier's Civilization VI.
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Strudeler's Civilizations - California
Play as the Governator, Arnold Schwarzenegger; in Sid Meier's Civilization VI.
- 57.5MB
- 8
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45Strudeler's Civilizations - California
Play as the Governator, Arnold Schwarzenegger; in Sid Meier's Civilization VI.
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More Builds for Builders (Updated 2024)
A replacement to change the default "3" charges per builder to either "6", "9", or "12".**Updated for the latest game update**
- 10KB
- 53
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46More Builds for Builders (Updated 2024)
A replacement to change the default "3" charges per builder to either "6", "9", or "12".**Updated for the latest game update**
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47
The Egyptian god of agriculture and the underworld, Osiris, joins Heroes & Legends.
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Gives Egypt extra production of everything on every worked tile, plus one extra wildcard slot
- 1KB
- 112
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48Gives Egypt extra production of everything on every worked tile, plus one extra wildcard slot
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Gives city states a bit more units, so they don't get rolled over so quickly, but hopefully without making them overpowered.
- 1KB
- 277
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49Gives city states a bit more units, so they don't get rolled over so quickly, but hopefully without making them overpowered.
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Adds a government military policy card that makes ground non-ranged units capture defeated military units as builders, same as the Aztec Eagle Warriors do
- 1KB
- 125
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50Adds a government military policy card that makes ground non-ranged units capture defeated military units as builders, same as the Aztec Eagle Warriors do
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51
Adds a way to open the Civilopedia to the Main Menu.
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Gives you a game Half Speed (200% time) option that falls between Epic (150% time) and Marathon (300% time.)
- 2KB
- 41
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52Gives you a game Half Speed (200% time) option that falls between Epic (150% time) and Marathon (300% time.)
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Inland Sea without the sea. Use old world age to get an approximation of Civ5's great plains map.
- 5KB
- 31
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53Inland Sea without the sea. Use old world age to get an approximation of Civ5's great plains map.
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54
25 percent Eurekas and Inspirations
Reduces all eurekas and inspirations to 25%.
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3/6/24 comment: I've just returned to playing the game and I will look into making this work!Adds more city names
- 65KB
- 68
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553/6/24 comment: I've just returned to playing the game and I will look into making this work!Adds more city names
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Add ( X2 ) ( X3 ) ( X4 ) ( X5 ) ( X10 ) or times longer only civics turns rate of all game speeds.
- 1KB
- 48
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56Add ( X2 ) ( X3 ) ( X4 ) ( X5 ) ( X10 ) or times longer only civics turns rate of all game speeds.
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This mod simply changes number of factions that are allowed to be added to online game from max of 8 to a max of 20 depending on map size. I have optional file sets all the map sizes for total 18 factions by Default - due to there only being 18 different factions in game right now. Was just updated for fall 2016 update Ve
- 19KB
- 9
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57This mod simply changes number of factions that are allowed to be added to online game from max of 8 to a max of 20 depending on map size. I have optional file sets all the map sizes for total 18 factions by Default - due to there only being 18 different factions in game right now. Was just updated for fall 2016 update Ve
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Makes national parks provide more amenities for your nation. The owning city gets 10 amenities and the rest of your nation's cities each get one amenity.
- 1KB
- 118
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58Makes national parks provide more amenities for your nation. The owning city gets 10 amenities and the rest of your nation's cities each get one amenity.
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59
Improves the Combat Pacing in the game.
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Adds the One-City Challenge mode. HUMAN players are only ever allowed to build or own one city.
- 37KB
- 13
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60Adds the One-City Challenge mode. HUMAN players are only ever allowed to build or own one city.