About this mod
Play as the restorer of the Temple, Herod the Great; in Sid Meier's Civilization VI.
- Requirements
- Permissions and credits
- Mirrors
- Changelogs
-Herod Trait/Herodian Architecture: +20% Production towards buildings in specialty districts. Gain the Augusteum unique building.
-Herod Agenda/Massacre of the Innocents: Dislikes civilizations with more Great People and Wonders. Indifferent with civilizations that have less Great People and Wonders.
-Herod Building/Augusteum: Replaces the Temple. +1 Amenity. +2 Production towards buildings, districts, and wonders in the city, increasing by +2 Production for every built Augusteum.
-Romano-Israel Trait/Fiscus Iudaicus: Earn a Tetrarch when the game enters a new era. Farms and Plantations gain +1 Gold and Faith but lower -2 Loyalty.
-Romano-Israel Great Person/Tetrarch: Can enter foreign territory. Adjacent units gain +5 Combat or +5 Religious Strength. Retiring grants a Governor title.
-Romano-Israel District/Mikveh-Frigidarium: Replaces the Aqueduct. Cost to build increases with each copy. Always grants an additional +3 Housing. Holy Sites and Industrial Zones gain major adjacency from Mikveh-Frigidariums. +3 Production during a Golden Age. +1 Amenity during a Normal Age. +5 Faith during a Dark Age.
-Romano-Israel uses Latin names (cities, geographic landmarks, citizens).
-Romano-Israel has alternate names available in the menu: Romano-Judaea, Romano-Palestine, and Judaea.
-TSL support for Firaxis: Standard Earth, Firaxis: Huge Earth, Firaxis: Mediterranean, YnAMP: Giant Earth, YnAMP: Greatest Earth Map, YnAMP: Large Europe, and YnAMP: Play Europe Again.
-Historic information can be found on Wikipedia.