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Last updated
Original upload
Created by
MeitziQUploaded by
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Tags for this mod
Activity logs
This page was last updated on 06 April 2025, 1:08PM
- Changelogs
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Version 4.3
- Fixedbug, SearchField was resetting page
- Fixedbug, incorrect oil dipstick warning inside Car Editor
- Updated Authentic Car Names for Taxi DLC
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Version 4.2
- Hotfix, SearchField was causing issues in minigames
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Version 4.1
- Fixedbug, using SearchField was showing old partlist values after an action (upgrade, repair, scrap)
- Fixedbug, showVisualDamageOnTracks did have collision issues with some cars. Visual Damage is now disabled on DragStrip (too much issues)
- GameFix, CarEditor car thumbnail generate drop shadow is not clipping anymore with tires
- GameFix, Extending car config part limit count from 63 to 100
- I want to thank beta testers Virtual Mechanic and s'1
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Version 4.0
- New feature, showing visual only damage when driving (default enabled)
- Better way to "press enter" on startup
- Fixedbug, Cinematic camera will now correctly disabled with esc button or any other menu
- Fixedbug, unable to use controller with bareframe config arrows
- Fixedbug, incorrect -lpf section warning inside car editor
- Fixedbug, using SearchField inside RepairPartWindow was not updated after repair action
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Version 3.9
- New feature, allow car door opening on lifter (default enabled)
- GameFix, really big car suspension scale fix (thanks TK3R for sharing code)
- At garage, you can also click a steering wheel to sit inside car (addition to seat)
- WarehousehelperIconInventory feature now uses correct looking icon
- showAllPartsonTrack feature will also always show suspensions (some of them) on track (same as setting showSuspOnTrack inside carconfig)
- debug menu has "copy player location coordinates to clipboard" feature
- Fixedbug, errors in console "Exception in Harmony patch of method bool CarLoader::UpdateET()" during CarEditor
- Fixedbug, player was sitting wrong side of cars in showroom (right hand drive)
- Fixedbug, garagedoors toggle fixes
- Fixedbug, another bareframe config switch issue fixed
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Version 3.8
- Fixedbug, bareframe config switch issue fixed
- Fixedbug, mapscreen was incorretly showing un-enabled extra car place names
- Fixedbug, Garage Extension Map was unable to reload if "Photo Locations" screen were activated
- Fixedbug, bypassMinigames did not bid when Auction was started with button
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Version 3.7
- New feature, ability to load Garage Extension Map from Steam Workshop
- New feature, allow car stripping from junkyard and barns
- bypassMinigames will now also skip tuning and auctions
- Added name support for extra car places
- ExtraCarLoaderPlaces.cfg file do not require "parkingcarindex" value anymore, order by is top to bottom
- Mod internal audio clips improvement
- Game edit, Dyno industrial fan rotation direction reversed
- Fixedbug, bareframe was not corretly detected some cases
- Fixedbug, Warehouse helper icon was not always showing correct count
- Fixedbug, another small issues fixed when firstExtraCarIndexNumber was not zero
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Version 3.6
- Added small repair icon when you are able to repair a part (thanks for TK3R sharing some code)
- Extra cars, hood and doors states are now synced
- License plate number is now show on car info screen regardless if its mounted or not
- Unecessery erroneous UTF-8 BOM marker is removed from file ExtraCarLoaderPlaces.cfg automatically
- Fixedbug, feature saveSortingByselections was not working
- Fixedbug, you can no longer try mount bodyparts to extra cars with ALT
- Fixedbug, small issues fixed when firstExtraCarIndexNumber was not zero
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Version 3.5
- New feature, ability to change bare car frame to different config and junkyard might spawn bare frame
- New feature, bypass Minigames (default off)
- New feature, license plate (rear) names are visible on map screen. (needs feature showCarConditiononMapscreen)
- Painting, ability to paint all car screws to unique color (use car paint to find new settings)
- Painting, new material (Custom Chameleon) and ability to use some custom paint options when painting a car
- Painting, new materials (Gold and Invisible) and modified how mixed3&4 work on rims
- Fixedbug, bodyparts from "Body Tuning Shop" where not marked as paintable
- Fixedbug, removed Car Editor button when Car Editor does not actually exist (new Xbox version)
- Fixedbug, dummycar was visible on showroom list
- Fixedbug, Car Editor thumbnail generator camera angle selector was not working as expected
- Fixedbug, bodyparts where not working with WarehousehelperIconShopList feature
- Fixedbug, some painting issues fixed
- Updated Authentic Car Names for upcoming DLC
- BackuConfigs folder will also backup of file ExtraCarLoaderPlaces.cfg
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Version 3.4
- New feature "Enhanced Paint Shop" allow better control of paint and more options
- New feature to allow tinting of headlights, taillights and other bodyparts with lights. Use Window Tint Toolkit
- Ability to paint a part when car is inside paintbooth
- Windows Store version compatibility fixes
- New option allowPaintingNearEngineStand default off
- Modifying orbit camera min distance to allow you look very close (if allowMoreCameraMoving enabled)
- Ability to load brand logos from TKAftermarket folder
- Fixedbug, ProfileMemory.dat might become corrupted on rare cases
- Fixedbug, softlock after specific random event
- Fixedbug, rare loading issue where lifter2 where missing
- I want to thank beta testers Jackyl, Virtual Mechanic, Countrythang, Sonicfear and Heretic
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Version 3.3
- CarEditor, new feature to ability autobackup configs to BackupConfigs folder
- CarEditor, engineer showroom (connected to setting enableGarageDecorationWithBonusparts)
- CarEditor, suspensions, seats and steering wheels DLC info added
- CarEditor, ability to create additional car thumbnail of different config versions
- CarEditor, ability to preview bodypart tuning value of EMPTY
- CarEditor, when modifying Steam Workshop config file, config will be moved to correct location by mod
- CarEditor, new setting to disable AI using config for dragstrip
- CarEditor, "Helping thumbs" button will export all material texture file also for importing to Unity and Blender
- CarEditor, re-added Engine audio pitch modifier
- Search field now clears every time you close shop (connected to setting SearchWithoutEnter)
- New feature connected to giveWarningOfCorruptedModfiles that will show any showstopper error during gamelaunch or saveload
- Access to office (doors enabled) when decoration enabled
- Ability to remove garage gates (with debug menu or by specialData)
- Fixedbug, decoration dummy car will not spawn anymore to salon, auction, dragstrip etc.
- Fixedbug, physicallyBased DoF profile restored back to default
- Fixedbug, shop window tire / rim tab order
- I want to thank beta testers timc2k, Virtual Mechanic and dj57ben
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Version 3.2
- New feature, Garage decoration with bonus parts
- New feature, Show car condition on Map screen
- New feature, AuctionGivelargelistofCars default off
- Photomode, better (but costly) Depth of Field profile (no more visible lines), default DoF value zero
- Flashlight have two brightness modes
- Carlight shadows are now enabled (carlight will not pass garagedoors anymore)
- Fixedbug, extra cars did not have correct chassis angle needed (thanks Young B)
- Fixedbug, extra cars did have unnecessary wheel bricks on some cases (thanks Dr.Gustavo)
- Fixedbug, paintoption selection arrow where not visible in all resolutions (thanks Chris354)
- Fixedbug, game crashing with addFlashlightOnGarageAndJunkyard in rare binding cases (thanks Young B)
- Fixedbug, flashlight was activating unintentionally with UI (thanks tk3r)
- Fixedbug, switching between Game and CarEditor was not working as expected with DLC car configs
- CarEditor, info screen will show required DLCs of parts and engines
- CarEditor, car thumnbail image generation will have selected default bonusparts
- CarEditor, some FPS drops fixed
- CarEditor, game generated garage collider is show with car collider
- CarEditor, RPM modifier feature removed because its game standard feature now
- I want to thank Jackyl some additional modelling on this version
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Version 3.1
- New CarEditor feature to modify engine RPM
- New feature show liveries by name
- New feature addFlycameraModeOnTracks
- New feature enablePausebutton
- New feature addFlashlightOnGarageAndJunkyard (this also allow use flashlight in photomode)
- Small fixes on AuthenticCarNames
- Fixedbug, custom photolocations was not working as expected in some cases
- Fixedbug, skipStartupVideosTotally was not working as expected in some cases
- Fixedbug, softlock if player was using UI during last 3 seconds of loading camera
- Fixed performance issue with Warehouse helper icons
- Photomode tilt fixes
- Some additions to ExportIni debug command
- Ability to spawn last edited config car on debug menu
- Added warning on CarEditor if more than 1 ecu or gearbox
- I want to thank Jackyl some additional work on this version
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Version 3.0
- New feature Car lights
- New feature enhanced CarEditor
- New feature Fly camera on Photomode, also UI is totally hideable for videos
- New feature to load totally new brands to game. Feature to modify part brands by using PartConfigData.cfg
- New feature to load new brand logos from modded car under xxxid\Brand\ folder. (including steam workshop car mods)
- New feature skipStartupVideosTotally
- New feature showCameraDuringGarageLoad will show your garage during loading
- New feature atJunkyardSpawnAlwaysMaxAmountCars default off
- New feature to populate Tire buy data when using Shoplist, default off
- Tire buy window, options order changed to Width > Profile > Size. When you change size, other options are not reset
- Removed feature showDragIndexOnMapScreen because its game standard feature now
- Removed feature showPartconditionsbyBar as it does not meet quality standard
- Fixedbug, extra cars now show drag index only when its measured
- Fixebbug, debug menu load car file with tuning data or with swapped engine
- Fixedbug, RunInBackground was not correctly set
- Fixedbug, steering wheel rotation was not reset on dyno, test path and when sit inside
- Fixebbug, interior painting was incorrect on dragstrip
- Fixedbug, force chrome painting will now change chromed material color also (example Steering Wheel 4)
- Basic controller support, paint type is selectable with run and chrouch buttons. car lights with pushing both gear buttons same time
- Debug menu additional fix and features.
- Extra cars will have car supports. (bricks)
- Updated Authentic Car Names (thanks to Andrakann for additional logos)
- You can benchmark with additional cars
- Photo locations with 10 spawnlocations or more will now autoload cars
- I want to thank beta testers timc2k, Payne, Virtual Mechanic, Andrakann, Jackyl, SterlingC32 and Crazy Mechanic
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Version 2.6
- New DLC cars authenticed names
- Skipping Dyno unnecessary question when everything is fine
- tuned runInBackground a little, so game will always run during loading screens even without focus
- new feature ALTkeyQuickSwitchUnmountMountModes
- new feature addSearchfieldOnPartSelect
- new feature allowBrakeLatheFixDrumBrake
- new feature loadTexturesFromFolder
- new feature showDragIndexOnMapScreen
- modified extracarplaces location when using more than 5 cars
- you can save and load cars to txt files using debug menu (loading car with swapped engine is not working currently)
- fixedbug, fps drops when using mouse wheel
- fixedbug, after moving extra places car, sometimes you were unable to access any car menu
- fixedbug, dragindex was not show on extra places cars (partly fixed, shows too much)
- I want to thank beta tester timc2k and Machine
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Version 2.5
- fixed issue when painting whole car was changing color of interiors
- fixedbug, painting was not working on some seats
- fixedbug, custom interior painting was not show during driving
- fixedbug, painttype was not always correct with custom paints
- with "paint everything" painted rim, bolts color will now match
- new glass painting option for changing colors of taillights and headlights. (when there is colored class already)
- added "know issues" warning before painting
- new feature addReloadOptionBarnAndJunkyard (default off)
- new feature JunkyardAndBarnhelperIconShopList
- new feature allowMoreCameraMoving zoom ability when driving with orbit camera, orbit camera during fluid fill
- random events probability tuned a little higher
- I want to thank beta testers Virtual Mechanic and Machine
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Version 2.4
- ability to paint tires also
- Multiple cars on photolocations
- fixebug, carsupport without wheels at place B
- fixebug, fps drops during mouse look of car
- fixebug, painttype is now correclty limited
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Version 2.3
- Paint any part
- Chroming station
- disableFPScameraHeadBobbing option
- Allow change benches to any type
- bug fix with pause menu
- I want to thanks beta testers timc2k, Machine and Jagre77
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Version 2.2
- bug fixes only
- fix: paintshop doors could get stuck
- fix: body part names where not authentic car names
- fix: making startup enter key pressing more aggressive
- fix: aLittleRandomSteeringAngles and PlayerLicencePlatesOnShowRoom where incorrectly related
- fix: Parking scene alley now correctly reload cars on alley change
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Version 2.1
- bugfix: authentic car names where not working whit local carmods
- bugfix: "steering angle" slide blocked other buttons at car editor
- bugfix: WarehousehelperIcon errors in rare cases
- EngineGraneNextToEngineStand
- Random events
- onCustomerCarSelectLastMountedPartIfWasOk
- warehouse helper compares tire and rim sizes also
- Tuned extra cars spawner a little slower for reliability
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Version 2.0
- 5 extra car spot
- bug fixes
- fine tuned logo files
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Version 1.6
- Ability to turn wheels in Car Editor
- Cars will have a randon steering angle
- some bugfixes
- Debug menu at Pause&Quit (not enabled by default on config)
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Version 1.5
- Major update, WarehousehelperIcons, ParkingCarsLoadAll, showPartconditionsbyBar
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Version 1.4
- moved mods cfg file again (sorry) to Mods\QoLmod\ folder
- Major update with Authentic car brand logos and car names (not single dll anymore)
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Version 1.3
- version number will go with 2 number now on
- many new features
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Version 1.02
- moved mods cfg file to UserData\ folder
- many new features
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Version 1.01
- First public version
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- Author's activity
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April 2025
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06 Apr 2025, 1:08PM | Action by: MeitziQ
Mod edited
'Microsoft Store PC Xbox version of the game'
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06 Apr 2025, 1:07PM | Action by: MeitziQ
Mod edited
'Microsoft Store PC Xbox version of the game'
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06 Apr 2025, 1:05PM | Action by: MeitziQ
Mod edited
'Microsoft Store PC Xbox version of the game'
January 2025
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29 Jan 2025, 3:24PM | Action by: MeitziQ
Attribute change
'Description changed.'
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28 Jan 2025, 7:37PM | Action by: MeitziQ
Mod edited
'Microsoft Store PC Xbox version of the game'
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28 Jan 2025, 7:33PM | Action by: MeitziQ
Attribute change
'Description changed.'
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28 Jan 2025, 7:29PM | Action by: MeitziQ
File added
'XboxQoLmod4.3w.zip [version 4.3w]'
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28 Jan 2025, 7:22PM | Action by: MeitziQ
Mod edited
'Microsoft Store PC Xbox version of the game'
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28 Jan 2025, 7:21PM | Action by: MeitziQ
Mod edited
'Microsoft Store PC Xbox version of the game'
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28 Jan 2025, 7:21PM | Action by: MeitziQ
Mod edited
'Microsoft Store PC Xbox version of the game'
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28 Jan 2025, 7:19PM | Action by: MeitziQ
Mod edited
'Microsoft Store PC Xbox version of the game'
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28 Jan 2025, 7:17PM | Action by: MeitziQ
Mod edited
'Microsoft Store PC Xbox version of the game'
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28 Jan 2025, 7:14PM | Action by: MeitziQ
Mod edited
'Microsoft Store PC Xbox version of the game'
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28 Jan 2025, 7:14PM | Action by: MeitziQ
Mod edited
'Microsoft Store PC Xbox version of the game'
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28 Jan 2025, 7:09PM | Action by: MeitziQ
Mod edited
'Microsoft Store PC Xbox version of the game'
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28 Jan 2025, 7:04PM | Action by: MeitziQ
Mod edited
'Microsoft Store PC Xbox version of the game'
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28 Jan 2025, 5:20PM | Action by: MeitziQ
Mod article added
'Installing QoLmod (Qualify of Life MOD) for Car Mechanic Simulator 2021 Microsoft Store PC Xbox version of the game.'
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19 Jan 2025, 4:20PM | Action by: MeitziQ
Changelog added
'Change log added for version 4.3'
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19 Jan 2025, 4:19PM | Action by: MeitziQ
File added
'QoLmod4.3.zip [version 4.3]'
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12 Jan 2025, 9:00AM | Action by: MeitziQ
Changelog added
'Change log added for version 4.2'
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- Mod page activity
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May 2025
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02 May 2025, 7:45PM | Action by: getomik
Endorsed
'QoLmod'
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02 May 2025, 5:41PM | Action by: brehndo
Endorsed
'QoLmod'
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02 May 2025, 5:18PM | Action by: melouzy
Untracked
'QoLmod'
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02 May 2025, 5:18PM | Action by: melouzy
Tracked
'QoLmod'
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02 May 2025, 1:40PM | Action by: arnywar
Endorsed
'QoLmod'
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02 May 2025, 11:33AM | Action by: hussam999
Endorsed
'QoLmod'
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02 May 2025, 10:10AM | Action by: Ctrax
Endorsed
'QoLmod'
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02 May 2025, 5:32AM | Action by: slipups
Tracked
QoLmod
April 2025
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29 Apr 2025, 11:14PM | Action by: harpergang92
Endorsed
'QoLmod'
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29 Apr 2025, 10:43PM | Action by: tjay97
Endorsed
'QoLmod'
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29 Apr 2025, 8:26PM | Action by: Andreyplay951
Endorsed
'QoLmod'
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29 Apr 2025, 2:13PM | Action by: Rezuan911
Endorsed
'QoLmod'
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29 Apr 2025, 11:53AM | Action by: edyfdj
Endorsed
'QoLmod'
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29 Apr 2025, 11:11AM | Action by: zdgegewegdsfgsdfgtffdg
Endorsed
'QoLmod'
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29 Apr 2025, 12:54AM | Action by: giggidy6907
Endorsed
'QoLmod'
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28 Apr 2025, 9:34PM | Action by: Kho3241229119
Endorsed
'QoLmod'
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28 Apr 2025, 4:26AM | Action by: scubadan1990
Endorsed
'QoLmod'
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28 Apr 2025, 12:54AM | Action by: kingjj624
Untracked
'QoLmod'
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27 Apr 2025, 10:21PM | Action by: Car922
Tracked
'QoLmod'
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27 Apr 2025, 9:39PM | Action by: Kpazto209
Endorsed
'QoLmod'
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