Borderlands Game of the Year Enhanced

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Wigo Prust

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WigoPrust

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About this mod

A more-true-to Borderlands 2 and the Pre-Sequel ReShade.

(Optional Crosshair)

Requirements
Permissions and credits
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The author of one of the most downloaded ReShades for Skyrim (Clearview Skyrim Special Edition), brings you a new Reshade!

My goal was to embrace the feel of the sequels, without overbrightening/darkening and or saturating too much.
This Reshade adds a lot of "depth" to the feel of gameplay, especially whilst moving around by adding contrast where needed.
No blown out light sources
No overly darkened shadows
No extreme saturation



[Experience the difference in fullscreen!] 
Comparison 1
Comparison 2
Comparison 3

[Used shading options]
Liftgammagain - Tonemap - Lumasharpen - Vignette - SMAA - Curves - Crosshair

[Installation]
Download Reshade from https://reshade.me/
Install and navigate to BorderlandsGOTY.exe
Select Direct X version 9 and click download shaders
Select my used shaders only, to decrease load times
Import the Clearview Enhanced.ini to the .exe location
Open ReShade in-game, and select this preset

Use F12 (Or your predefined button) to launch ReShade in game
Use F11 (Or your predefined button) to enable/disable ReShade in game

[Optional] Crosshair
I added this because I feel some weapons miss decent crosshairs in this game. Enable/disable (.Depth3d ) in Reshade

[Optional] Vignette
I added this to create a bit of extra depth and feeling of motion whilst moving around. Enable/disable in Reshade

[Optional] SMAA
I added a lightweight AA solution. Disable FXAA in game to greatly enhance clarity and remove jaggies.
This option (whilst not very intensive) is the most taxing in this reshade.  Enable/disable in Reshade

[Optional] Editing Saturation
If you do feel like the image is too saturated, you can turn off and/or tone down the Curves shader.