Hey there i just started using the mod and its incredible. The only thing i cant find is the rogue sight which is werid cuz the big succ shows up. So am i just super unlucky or something? Thanks.
i didnt include any items that were only usable during missions, the big succ goes into the machine by default after the mission. i might add those in at some point but havent rly touched borderlands in a bit.
friend! I managed to make mods work together (I don't know about the contents of the store) in file: 1 REDLANDS.bl3 fix, which I deleted: # Setting up a slot machine for veterans so that they receive only rewards for completing tasks // SsPyr code SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/VendingMachines/DA_ItemPool_VendingMachine_CrazyEarl.DA_ItemPool_VendingMachine_CrazyEarl,BalancedItems,0,,((ItemPoolData=ItemPoolData'"/Game/GameData/Loot/ItemPools/VendingMachines/DA_ItemPool_VendingMachine_CrazyEarl_MissionRewards.DA_ItemPool_VendingMachine_CrazyEarl_MissionRewards"',Weight=(BaseValueConstant=3,DataTableValue=(),BaseValueAttribute=GbxAttributeData'"/Game/GameData/Loot/RarityWeighting/Att_RarityWeight_03_Rare.Att_RarityWeight_03_Rare"'BaseValueScale=0.3),Quantity=(BaseValueConstant=15.0)))
click browse local files for borderlands 3 in steam (or epic but idk what the button is called on there) and in the folder it opens there will be a sdk_mods folder, put it in there.
if you dont have an sdk mods folder there then you need to install the python sdk. downloads and instructions are here https://bl-sdk.github.io/oak-mod-db/
Ok I have about 20ish hours playing with this mod and I am loving it. However Iwould like to report a bug. You must aply all the settings from scratch when starting the game, otherwise the shop will continue to show random blue and green items. In other words I think the "show only qust rewards" button works but needs to be turned on every time you start the game. I think that exiting the game just drops that setting for some reason.
So the twitch steamer gun and earworm are there? Do they roll random parts or allways the same? Also do I need to aply all selected categories at the bottom of item selection or not? I am a bit confused what the setting does. I put a check mark next to every category I want, is that it or do I need to click the add all option.
Oh and one last thing if you dont mind what is the quest only weapons setting do? For example some of the misc guns are not quest rewards, so they will not be present right?
Either way this is a phenomenal mod and one of the best additions to this game. THAK YOU SO MUCH!!!!!!!!!!!!!! is your next step to make the trinkets and skins also avalible from the Eridium shop? Cant wait to see more from you!!!
the only gun that isnt there is the limited time short stick smg, it just wouldnt load for some reason.
yea so the way it works is set all the options for the categories you want, then click the apply button at the bottom for those settings to take effect. if you are already in sanctuary just save quit and load back in to refresh the vendor.
the only quest rewards option is because by default it will also add random green, blue and purple items in there that arent mission rewards so u can get rid of those for farming the vendor.
i left out anything that has another loot source, pretty much all of the event loot is farmable from either ghosts/hearts or the enemies from that event. also dont want to crowd the vendor pool too much.
24 comments
I'm running REBALANDS 1.5.1 so not really sure where the conflict could be happening.
UPDATE:
I have set "Only Show Mission Rewards in vendor" to NO and now I can see the item of the day only. Still can't see the full list.
im not sure how rebalands is packaged but in the regular balands those changes are right at the top of the loot adjustments part.
I'm gonna revert the game back to vanilla then use your mod for the earl's!
Thanks!
in file: 1 REDLANDS.bl3 fix, which I deleted:
# Setting up a slot machine for veterans so that they receive only rewards for completing tasks // SsPyr code
SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/VendingMachines/DA_ItemPool_VendingMachine_CrazyEarl.DA_ItemPool_VendingMachine_CrazyEarl,BalancedItems,0,,((ItemPoolData=ItemPoolData'"/Game/GameData/Loot/ItemPools/VendingMachines/DA_ItemPool_VendingMachine_CrazyEarl_MissionRewards.DA_ItemPool_VendingMachine_CrazyEarl_MissionRewards"',Weight=(BaseValueConstant=3,DataTableValue=(),BaseValueAttribute=GbxAttributeData'"/Game/GameData/Loot/RarityWeighting/Att_RarityWeight_03_Rare.Att_RarityWeight_03_Rare"'BaseValueScale=0.3),Quantity=(BaseValueConstant=15.0)))
if you dont have an sdk mods folder there then you need to install the python sdk. downloads and instructions are here https://bl-sdk.github.io/oak-mod-db/
Also do I need to aply all selected categories at the bottom of item selection or not? I am a bit confused what the setting does. I put a check mark next to every category I want, is that it or do I need to click the add all option.
Oh and one last thing if you dont mind what is the quest only weapons setting do? For example some of the misc guns are not quest rewards, so they will not be present right?
Either way this is a phenomenal mod and one of the best additions to this game. THAK YOU SO MUCH!!!!!!!!!!!!!! is your next step to make the trinkets and skins also avalible from the Eridium shop? Cant wait to see more from you!!!
yea so the way it works is set all the options for the categories you want, then click the apply button at the bottom for those settings to take effect. if you are already in sanctuary just save quit and load back in to refresh the vendor.
the only quest rewards option is because by default it will also add random green, blue and purple items in there that arent mission rewards so u can get rid of those for farming the vendor.
edit: just updated it, they are part of the misc section now
Nice work!
Any way to shove a Vindicator Ghast Call in that vendor loot list?