I noticed you can't activate it when the doll is inanimate. Some players might not know she becomes alive with Insight, so yeah, it would be best if you could also activate Estus and Vials when she's laying there.
This is BY FAR the best mod for this game. Could we get an alternate version that doesn't include Marika? Maybe a statue of the doll, or any other relevant character from the game?
This mod is great! I've been running it alongside a few other mods such as a mod to change icons to keyboard icons, and its worked great even though it conflicts with common.tpf.dcx. Thank you so much for this mod.
Dude You're a fricking legend!! Been away from Bloodborne for awhile now and i was so happy to see what you have implemented now that i've returned to play again! Iirc i suggested some of these changes back in DMs like with refills and capacity, but perhaps you made them either way! Thank you so much this is a blast to play right now!
I'm having an issue with the stake outside of the Lawrence fight. When I die, respawn, then re-enter the arena his boss music does not play. Travelling to the stake and starting the fight seems work fine, it's just when I die and respawn at it. I'm not sure if this affects other stakes.
I'm looking into it. So far I haven't figured out why this happens, could very well be a bug that wouldn't happen during normal gameplay. I'll try to find a solution/workaround.
38 comments
Some players might not know she becomes alive with Insight, so yeah, it would be best if you could also activate Estus and Vials when she's laying there.
Could we get an alternate version that doesn't include Marika?
Maybe a statue of the doll, or any other relevant character from the game?
Yea, you gave me some inspiration :3
Enjoy the new features :3
Read the description on the files tab on how to apply it correctly.