Visual update for all maps, placed navmesh obstacles so AI will path around things, optimized materials for hopefully higher fps, added water to most maps. There are still alot of collision issues especially in Oolacile. Still working on it <3
Updated all maps to U11, update introduced some weird regressions and bugs so this is just a port of U10, I'm still working on more now that U11 is out.
Some things broke so if you spot anything that is weird and doesn't work please report bugs.