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Changelogs
Version 3.0.0
updated to U12
Version 2.1.1
updated to U11
Version 1.1.1
fixed the level indicator not showing 100% before starting to pour
This mod adds a new potion that does damage over time. You can either dink it yourself (not recommended) or make enemies drink it. You can also pour the potion onto your blade to imbue your blade with poison. NOTE: Due to a bug in the base game enemies won't drink potions until you change their ragdoll state. So just knock them down or pick them up first.
Installation NOTE: This mod requires the "Imbue Potion Framework" mod to work. Can be installed like any other mod using a mod manager.
Configuration For changes how drinking the poison affects you open HJ_PoisonPotion\Liquids\Liquid_PotionPoison.json and for how getting hit with a poisoned blade affects you open HJ_PoisonPotion\Spells\Spell_Poison.json. "healthLoss": Determines how much damage the poison does per step (default 5.0HP per step) "poisonDuration": Determines how long the poison effect lasts (default 5.0 seconds) "poisonStep": Determines the length of the interval (default 1.0 = every second)