BattleTech
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Jamie Wolf

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JWolf1672

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37 comments

  1. Deterrumeversor
    Deterrumeversor
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    Excellent mod; should have been in the game originally! 
    Out of curiosity will you be updating it to include the mechs from CAB/Hyades 
    Rim?
  2. Sidekill88
    Sidekill88
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    Perhaps this is a dumb question, but where do I put this mod? Game doesn't recognize it if I put it into the mods folder. And, you do not specify if I need other software to run the mod. Do I need Something else to implement this mod?
  3. hongooi2
    hongooi2
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    Nice mod! Been looking for something to make my pilots different from each other.

    Question: can the skill bonuses from this mod go above the regular skill cap? Eg if I already have Piloting-10, can it become 11 or 12?
  4. maximsterling
    maximsterling
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    Does the mod require a new game or is it ok to use with a savegame?
  5. musketoon1988
    musketoon1988
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    Having an issue with ShadowHawk displaying on BEX version of Mech Affinities. Does not seem to show all the details for this mech in the tooltip. Just says 'ShadowHawk+'.  Installed through BEX at latest version. Any help much appreciated.?
    Screenshot below:
    https://www.reddit.com/r/BattleTechMods/comments/oe2urx/having_an_issue_with_shadowhawk_displaying_on_bex/
  6. AmarrVictor
    AmarrVictor
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    "you're not a meme"
    the author on the other end is the meme
  7. Wolfblade94
    Wolfblade94
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    Out of curiosity, how compatible is this with Pilot Quirks and/or Pilot fatigue? I see below that it and Pilot fatigue kind of work okay together?
    1. JWolf1672
      JWolf1672
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      With the current update affinities is compatible with pilot quirks and pilot fatigue. It just needs to load after pilot quirks for some tool tips to appear correctly.

      Future updates maybe less compatible since it will include an optional replacement for pilot quirks
  8. YoritomoKen
    YoritomoKen
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    Good day JWolf1672, is it safe to just delete the global affinities section of the settings.json if I don't want the stat bonuses? Thank you. btw I love the mod, thanks for making it.
    1. JWolf1672
      JWolf1672
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      Yes the global affinities can be safely removed
  9. Xharaid
    Xharaid
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    I'm enjoying this mod, I feel it makes a great addition to the game.

    I noticed while playing the game that the 3 UrbanMechs as well as the Highlander 732B don't get any affinities, is this deliberate or an oversight on your part?

    Also if I want to add affinities to custom mechs, what do I need to do to add them to the settings.json file?
    1. JWolf1672
      JWolf1672
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      Oversight, that I should correct they should have affinities. To add custom mechs to affinity you just need to add them to the settings.json.

      Find the prefab used by the mech in its chassisdef and add it to the affinity of your choice. To successfully add it the string you add should be the prefab I'd plus an _ and the tonnage of the mech.
    2. JWolf1672
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      There, fixed the Royal Highlander and gave the poor ubrie I forgot some love
    3. Xharaid
      Xharaid
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      Cool! Thanks for fixing the oversight.
  10. Hermit70
    Hermit70
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    Love this mod. It adds something life-like to the game. It reminds me of driving cars and which I'm better at.