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Cargo Vroom

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SrJoben

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4 comments

  1. Koinonos
    Koinonos
    • premium
    • 8 kudos
    Endorsed for a great idea.

    Can you tell us what specific settings you changed to increase the armor level of the enemy NPC's? I am doing a casual browse of your modified .json files vs. BattleTech default versions in WinCompare and I am seeing the change you made as:
    "spawnEffectTags" : {
    "items" : [],

    vs. the default of:
    "spawnEffectTags" : {
    "items" : [
    "spawn_poorly_maintained_50"],

    Looking into BattleTech's transactions.sql file I see the following options that appear to be build in-game.
    INSERT INTO "Tag" VALUES('spawn_poorly_maintained_25',0,1,'Poorly Maintained','Internal structure is in poor repair','');
    INSERT INTO "Tag" VALUES('spawn_poorly_maintained_50',0,1,'Poorly Maintained','Internal structure is in poor repair','');
    INSERT INTO "Tag" VALUES('spawn_poorly_maintained_75',0,1,'Poorly Maintained','Internal structure is in poor repair','');

    I am thinking about taking your concept and adding that as a selectable value in AdvancedDifficulty so that players could choose how much improvement (default, 25% improvement, 50% improvement, 75% improvement, full armor) they would want to select.

    Thanks!
    1. SrJoben
      SrJoben
      • member
      • 26 kudos
      That is a setting on individual lances in specific contracts. I don't know if its possible to manipulate globally
  2. Shaposhnikov
    Shaposhnikov
    • member
    • 0 kudos
    Hello. I'm the author of images that you used. Can you please - in IMAGE section - mark the image as "Made by ENOVA". LadyAlekto can prove it. So as I If u need it.

    It is free for use, of course, with pointing an author. You can find all of my BT pics here: https://vk.com/album-19329528_254582737
    1. SrJoben
      SrJoben
      • member
      • 26 kudos
      Done.