File information

Last updated

Original upload

Created by

Amechwarrior

Uploaded by

Amechwarrior

Virus scan

Safe to use

Tags for this mod

21 comments

  1. rzickgraf
    rzickgraf
    • member
    • 7 posts
    • 0 kudos
    Just finished it--Great Job! Thanks for the work you put into this!

  2. ruffyen
    ruffyen
    • member
    • 22 posts
    • 0 kudos
    I just finished playing through "The Raid" and loved it!

    Great job!
  3. HosteenStorm
    HosteenStorm
    • member
    • 51 posts
    • 0 kudos
    Just played through this FP. Absolutely brilliant. Hard, but, expected that, not for the feint hearted. Got the repeat FP mod installed, so hoping I get it again and can try a different outcome.

    Inspired me to look into doing my own FP.

    A small correction, should be "fleeing", not "feeling." Hate spelling myself.

    Thanks
    1. Amechwarrior
      Amechwarrior
      • member
      • 11 posts
      • 0 kudos
      Thanks for playing! Where exactly is that "feeling" typo?

      I highly encourage you to make your own, it was tons of fun to plan and build this one. I made a FP Author's Guide here:

      https://forum.paradoxplaza.com/forum/index.php?threads/flashpoint-authors-guide.1153590/
    2. HosteenStorm
      HosteenStorm
      • member
      • 51 posts
      • 0 kudos
      ,At the end, when the "Muscle" is fleeing the system, after you got the Atlas.

      Read your guide a couple of times, but mostly figured out how stuff worked by looking at theRaid and TrainingWheels.

      Have tried to build one, but, it's heavily copied from TrainingWheels. Had real fun with ConverseTek, he should put a the bit about copying the extra files in big bold red letters. Missed it 1st time around. I'll try and publish it here, on nexus, after I've finished checking bugs / naming problems / syntax / etc. It's just a simple initial branch FP for starting level careers.
  4. BinakAlgo
    BinakAlgo
    • member
    • 456 posts
    • 7 kudos
    Just a simple question to understand this mod.

    Did you use the Flashpoint mechanics to create your own mini-campaign?
    1. Amechwarrior
      Amechwarrior
      • member
      • 11 posts
      • 0 kudos
      Yes, in that Flashpoints are mini-campaigns to begin with. This is a FP with the normal FP spawn odds and 180 day spawn timer like all the others. It does have a requirement of needing Black Market access to spawn, similar to how Alliance FPs need the alliance states to spawn. Consider this that kind of FP, as those are close in total missions and difficulty. This one just goes a bit farther with 5 missions vs 4.
    2. BinakAlgo
      BinakAlgo
      • member
      • 456 posts
      • 7 kudos
      This is very good. This could open the door to a player's custom campaigns that we could share. How did you create it? I would love to create one of my own and share it with everyone to play in the "normal" 3025 campaign.
    3. unclecid66
      unclecid66
      • supporter
      • 203 posts
      • 0 kudos
      Amechwarrior has made a 'how-to' for making FPs on the official battletech (paradox) forums in the mod section.
    4. Amechwarrior
      Amechwarrior
      • member
      • 11 posts
      • 0 kudos
      https://forum.paradoxplaza.com/forum/index.php?threads/flashpoint-authors-guide.1153590/

      I made this after making this FP. The OP is complete, but the second post with optional advanced stuff is still a WIP.

      Edit: Also, in the FP editor, there is a length setting of "Campaign" available, so you could make a 10 mission campaign. However, as HBS_Kiva mentioned, this isn't always a good idea as if you fail one mission of a FP all progress is lost unlike the normal story campaign. You could make a lot of branches for pass/fail at every step, but that quickly gets overwhelming and redundant.
    5. BinakAlgo
      BinakAlgo
      • member
      • 456 posts
      • 7 kudos
      Incredible, thanks! I'll tinker with it as I'm kind of incompetent when trying to make my own mods.

      If you have an easy repetitive task that needs an extra hand, I offer my help as I want to learn how to do this kind of stuff.

      Thanks again!
  5. Tuska2
    Tuska2
    • premium
    • 2 posts
    • 0 kudos
    Will this be updated for 1.5?
    1. Amechwarrior
      Amechwarrior
      • member
      • 11 posts
      • 0 kudos
      It should work with 1.5.0 and 1.5.1. Is there any issues once you've injected ModTek for 1.5+?
    2. Tuska2
      Tuska2
      • premium
      • 2 posts
      • 0 kudos
      In response to post #68604756. #68763801 is also a reply to the same post.


      Spoiler:  
      Show

      Think i need to try this in vanilla, tried with the latest versions of Battletech 3025 Extended Mod, did not work.

      EDIT: Installed these first, then the Extended mod and the Community Asset bundle. Now it seems to work, at least the game didn't show the error message about not loading files.
  6. xeryx
    xeryx
    • premium
    • 339 posts
    • 1 kudos
    More please!! Great work man!!
    1. Amechwarrior
      Amechwarrior
      • member
      • 11 posts
      • 0 kudos
      Thanks! What were your most and least favorite parts?

      I want to plan another for Urban Warfare, but HBS needs to let us know something about it first.
  7. n3007
    n3007
    • premium
    • 268 posts
    • 1 kudos
    1.5 compatibility?
    1. Amechwarrior
      Amechwarrior
      • member
      • 11 posts
      • 0 kudos
      It should work with 1.5.0 and 1.5.1. Is there any issues once you've injected ModTek for 1.5+?
  8. Dragon32
    Dragon32
    • member
    • 2,491 posts
    • 52 kudos
    I saw your thread over on the Paradox forums - congratulations on this amazing accomplishment.

    And...

    Putting my pedant hat on, I did spot a couple of typos in the Title Card image:
    "They want to use your companies Black Market access as a trojan horse."
    ->
    "They want to use your company's Black Market access as a Trojan horse"
    1. Amechwarrior
      Amechwarrior
      • member
      • 11 posts
      • 0 kudos
      Thanks! I tried to correct them all and I think I totally forgot to check the title card text.

      EDIT: Let me know if you find more and I'll roll those in to the next update.
    2. Amechwarrior
      Amechwarrior
      • member
      • 11 posts
      • 0 kudos
      Fixed in 1.0.1, thanks!
Top