The company morale system is made more interesting by introducing temporary morale events and meaningful financial decisions at the start of each quarter.
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# DynamicCompanyMorale
[BTML][ModTek] Company morale system is made more interesting by introducing temporary morale events and meaningful financial decisions at the start of each quarter.
## Gameplay changes * Introduce a morale reset at the end of each in game month * Morale resets to base value + morale bonus of the argo upgrades * The expenditure level selection has a greater impact now * The morale impacts are -16, -8, +4 and +8 depending on chosen expenditures * All morale impacts of events are made temporary (programmatically) and much more relevant * Morale boosts/penalties are multiplied by 4 * The effects are temporary and expire after a while just like the MedTech/MechTech events do * This is reflected in the UI