If you have ever accepted a contract that described a 'heavy mech' operating alone and is probably a trap, only to find a Demolisher or something waiting for you, this is the mod for you. It simply tweaks the contracts to make it impossible for one of those heavy mech mission targets to be a vehicle.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Download the Modtek version if you have Modtek installed, extract to Mods folder and you're done. There is a direct overwrite version as well.
This mod is now included in RogueTech with significantly more changes as an ongoing contracts overhaul, I am keeping this upload as the basic fix I originally made and will not be adding anything to it. Check out RogueTech and use the bits and pieces that you like if you're looking for a mod to turn the game into a whole new feel!