Online War
Basics
- All factions are at war with each other.
- Planets offer contracts from the owner of the planet, locals and each bordering faction.
- Doing contracts for a faction raises their percentage of control and lower the percentage of the others.
- The faction with the most control owns the planet.
- If you get high rep with factions they offer you priority contracts that pay better and lead you to currently contested planets.
- The amount of % a contract moves the control is based on skulls. Each half skull earns 2% of control.
IT Stuff(How does it work)
- Whenever the game updates the map it makes a request to the Roguetech server and updates your lokal map based on the current state of the war.
- After each mission your computer send the result of the mission to the server and that calculates the new map.
- There is no personal information transferred and no mission result can be tracked back to a certain user.
Maps
We have 2 maps showing the current state of the war outside the game
- Map1
- Map2
16 comments
I'd like to play at work, but I can't jump on the company network playing Battletech, and I'm sick and tired of the campaign and want the big map career mode. I'm fine with it being static. If there's a simple way to remove the call for the map update I can do myself please point me to the appropriate file(s) and what lines to remove and I'll do the work myself if that's easier.
You will lose prio missions and map updates, also all opfor will be random faction
https://twitter.com/MechWarriorFans/status/1034907345934077966