If you run into issues with Streamlined UI, be sure to upload your log file (found in Documents/Battle Brothers/log.html) to a file host somewhere, and link it with your report, without your log file there is almost nothing I can do.
I Noticed a bug in the Party view : Equip or remove any 2 items on a bro and his temporary wounds will disappear from the bottom view (will still be visible in the left pane).
I did even check with a fresh mods-free save : bug isn't there, even with MSU&Modern hooks, but appears as soon as I add Streamlined UI.
EDIT : After some more tests with one save using my usual mods, I notice some bro doesn't have his 2 wounds diseappear no matter how many item switch I do, while one other has it after only 1 item switch. Kind of item doesn't matter. Even switching bags slots behaves the same.
Here's my modless save with 1 wounded guy where adding SUI gives him the 2-item-switches-hide-wounds-syndrome http://evilpotatoe.free.fr/Referenced_files/WOUNDEDLOL.sav Feel free to ping me on Modding Discord (same nick) if you need extra details.
If you run into issues with Streamlined UI, be sure to upload your log file (found in Documents/Battle Brothers/log.html) to a file host somewhere, and link it with your report, without your log file there is almost nothing I can do.
I believe there is a current issue with Plan your perks and this, at least while legends is installed. No crashes, but the inventory window does not open. Pressing i, the UI fades out, but the inventory window does not appear. Pressing Escape brings the UI back though. Not sure where the clash lies, or if it can be resolved so just posting as an FYI on both pages in case anyone has same issue.
Hey, found a visual bug with the View Potential mod. Whenever I unequip or equip a brother with armor/equipment, the potential shows up multiple times, up to a max of 3. Can't upload an image but it looks like this:
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Not gamebreaking but a bug's a bug, though it does go away when you view another bro and then go back to the bro.
Yeah, thanks for the report, unfortunately this isn't really fixable by me, the view potential author is assuming that the extra UI stuff they add is removed every time the game tries to update the progress bars, and streamlined UI prevents that from happening because the data hasn't actually changed. The fix would be for them to check if their element has actually been removed and if not then update it rather than adding a new one every time, feel free to let them know what I said here, but the bug is on them to fix unfortunately.
Also tbh that mod generally should also probably use a similar caching system to what I do in SUI because the stuff it's doing is relatively speaking quite expensive as far as performance goes.
Very minor thing: I think the version in the file wasn't bumped. Mod updates available popup is currently saying its at 1.0.0 and 1.0.1 is available, after downloading latest version.
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Equip or remove any 2 items on a bro and his temporary wounds will disappear from the bottom view (will still be visible in the left pane).
I did even check with a fresh mods-free save : bug isn't there, even with MSU&Modern hooks, but appears as soon as I add Streamlined UI.
EDIT :
After some more tests with one save using my usual mods, I notice some bro doesn't have his 2 wounds diseappear no matter how many item switch I do, while one other has it after only 1 item switch.
Kind of item doesn't matter. Even switching bags slots behaves the same.
Here's my modless save with 1 wounded guy where adding SUI gives him the 2-item-switches-hide-wounds-syndrome http://evilpotatoe.free.fr/Referenced_files/WOUNDEDLOL.sav
Feel free to ping me on Modding Discord (same nick) if you need extra details.
61 (67) (67) (67)
Not gamebreaking but a bug's a bug, though it does go away when you view another bro and then go back to the bro.
Also tbh that mod generally should also probably use a similar caching system to what I do in SUI because the stuff it's doing is relatively speaking quite expensive as far as performance goes.
Very minor thing: I think the version in the file wasn't bumped. Mod updates available popup is currently saying its at 1.0.0 and 1.0.1 is available, after downloading latest version.